Rework CoolerMaster ARGB controller so that it doesn't create multiple devices and prepare it for per-zone mode support

master
Adam Honse 2 months ago
parent 81c6ee6270
commit 51edb35e3f

@ -12,16 +12,27 @@
#include "CMARGBController.h"
#include "StringUtils.h"
CMARGBController::CMARGBController(hid_device* dev_handle, char *_path, unsigned char _zone_idx, std::shared_ptr<std::mutex> cm_mutex)
/*---------------------------------------------------------*\
| Map to convert port index to port ID used in protocol |
\*---------------------------------------------------------*/
static unsigned char cm_argb_port_index_to_id[5] =
{
CM_ARGB_PORT_ARGB_1,
CM_ARGB_PORT_ARGB_2,
CM_ARGB_PORT_ARGB_3,
CM_ARGB_PORT_ARGB_4,
CM_ARGB_PORT_RGB
};
CMARGBController::CMARGBController(hid_device* dev_handle, char *path)
{
dev = dev_handle;
location = _path;
zone_index = _zone_idx;
mutex_ptr = cm_mutex;
location = path;
/*---------------------------------------------------------*\
| Get device name from HID manufacturer and product strings |
\*---------------------------------------------------------*/
/*-----------------------------------------------------*\
| Get device name from HID manufacturer and product |
| strings |
\*-----------------------------------------------------*/
wchar_t name_string[HID_MAX_STR];
hid_get_manufacturer_string(dev, name_string, HID_MAX_STR);
@ -29,62 +40,43 @@ CMARGBController::CMARGBController(hid_device* dev_handle, char *_path, unsigned
hid_get_product_string(dev, name_string, HID_MAX_STR);
device_name.append(" ").append(StringUtils::wstring_to_string(name_string));
GetStatus();
}
CMARGBController::~CMARGBController()
{
if(mutex_ptr.use_count() <= 1)
{
hid_close(dev);
}
}
void CMARGBController::GetStatus()
{
unsigned char buffer[CM_ARGB_PACKET_SIZE] = { 0x00, 0x80, 0x0B, 0x01 };
int buffer_size = (sizeof(buffer) / sizeof(buffer[0]));
int rgb_offset = 0;
int zone;
if (argb_header_data[zone_index].digital)
std::string CMARGBController::GetDeviceName()
{
zone = argb_header_data[zone_index].header;
buffer[CM_ARGB_COMMAND_BYTE] = 0x0B;
return(device_name);
}
else
std::string CMARGBController::GetLocation()
{
zone = 0x00;
buffer[CM_ARGB_COMMAND_BYTE] = 0x0A;
rgb_offset = 1;
return("HID: " + location);
}
/*---------------------------------------------*\
| Guard the writes to the controller until the |
| for loop has completed to avoid collisons |
\*---------------------------------------------*/
std::lock_guard<std::mutex> guard(*mutex_ptr);
/*---------------------------------------------------------*\
| If this is the group then just return the first status |
\*---------------------------------------------------------*/
buffer[CM_ARGB_ZONE_BYTE] = ( zone > 0x08 ) ? 0x01 : zone;
hid_write(dev, buffer, buffer_size);
hid_read_timeout(dev, buffer, buffer_size, CM_ARGB_INTERRUPT_TIMEOUT);
std::string CMARGBController::GetVersion()
{
/*-----------------------------------------------------*\
| This device uses the serial value to determine the |
| version. It does not report a proper unique serial. |
\*-----------------------------------------------------*/
std::string serial_string = GetSerial();
current_mode = buffer[4 - rgb_offset];
bool_random = ( buffer[5 - rgb_offset] == 0x00 );
current_speed = buffer[6 - rgb_offset];
current_brightness = buffer[7 - rgb_offset];
current_red = buffer[8 - rgb_offset];
current_green = buffer[9 - rgb_offset];
current_blue = buffer[10 - rgb_offset];
if(serial_string == CM_ARGB_FW0023)
{
return("0023");
}
std::string CMARGBController::GetDeviceName()
else if(serial_string == CM_ARGB_FW0028)
{
return(device_name);
return("0028");
}
else
{
return("Unsupported");
}
}
std::string CMARGBController::GetSerial()
@ -100,92 +92,166 @@ std::string CMARGBController::GetSerial()
return(StringUtils::wstring_to_string(serial_string));
}
std::string CMARGBController::GetLocation()
void CMARGBController::GetPortStatus
(
unsigned char port_idx,
unsigned char* port_mode,
unsigned char* port_speed,
unsigned char* port_brightness,
bool* port_random,
unsigned char* port_red,
unsigned char* port_green,
unsigned char* port_blue
)
{
return("HID: " + location);
}
unsigned char buffer[CM_ARGB_PACKET_SIZE] = {0x00, 0x80, 0x0B, 0x01};
int buffer_size = (sizeof(buffer) / sizeof(buffer[0]));
int rgb_offset = 0;
int zone;
unsigned char CMARGBController::GetZoneIndex()
/*-----------------------------------------------------*\
| RGB port is handled differently from ARGB ports |
\*-----------------------------------------------------*/
if(cm_argb_port_index_to_id[port_idx] != CM_ARGB_PORT_RGB)
{
return(zone_index);
zone = cm_argb_port_index_to_id[port_idx];
buffer[CM_ARGB_COMMAND_BYTE] = 0x0B;
}
unsigned char CMARGBController::GetMode()
else
{
return(current_mode);
zone = 0x00;
buffer[CM_ARGB_COMMAND_BYTE] = 0x0A;
rgb_offset = 1;
}
unsigned char CMARGBController::GetLedRed()
{
return(current_red);
}
/*-----------------------------------------------------*\
| If this is the group then just return the first |
| status |
\*-----------------------------------------------------*/
buffer[CM_ARGB_ZONE_BYTE] = ( zone > 0x08 ) ? 0x01 : zone;
unsigned char CMARGBController::GetLedGreen()
{
return(current_green);
}
/*-----------------------------------------------------*\
| Send the command and read the response |
\*-----------------------------------------------------*/
hid_write(dev, buffer, buffer_size);
hid_read_timeout(dev, buffer, buffer_size, CM_ARGB_INTERRUPT_TIMEOUT);
unsigned char CMARGBController::GetLedBlue()
{
return(current_blue);
/*-----------------------------------------------------*\
| Read data out of response |
\*-----------------------------------------------------*/
*port_mode = buffer[4 - rgb_offset];
*port_random = (buffer[5 - rgb_offset] == 0x00);
*port_speed = buffer[6 - rgb_offset];
*port_brightness = buffer[7 - rgb_offset];
*port_red = buffer[8 - rgb_offset];
*port_green = buffer[9 - rgb_offset];
*port_blue = buffer[10 - rgb_offset];
}
unsigned char CMARGBController::GetLedSpeed()
void CMARGBController::SetPortLEDCount(unsigned char port_idx, unsigned char led_count)
{
return(current_speed);
}
unsigned char buffer[CM_ARGB_PACKET_SIZE] = {0x00, 0x80, 0x0D, 0x02};
int buffer_size = (sizeof(buffer) / sizeof(buffer[0]));
bool CMARGBController::GetRandomColours()
{
return(bool_random);
buffer[CM_ARGB_ZONE_BYTE] = cm_argb_port_index_to_id[port_idx];
buffer[CM_ARGB_MODE_BYTE] = led_count;
buffer[CM_ARGB_COLOUR_INDEX_BYTE] = 1;
/*-----------------------------------------------------*\
| Send the command |
\*-----------------------------------------------------*/
hid_write(dev, buffer, buffer_size);
}
void CMARGBController::SetLedCount(int zone, int led_count)
void CMARGBController::SetPortMode
(
unsigned char port_idx,
unsigned char port_mode,
unsigned char port_speed,
unsigned char port_brightness,
bool port_random,
unsigned char port_red,
unsigned char port_green,
unsigned char port_blue
)
{
unsigned char buffer[CM_ARGB_PACKET_SIZE] = { 0x00, 0x80, 0x0D, 0x02 };
unsigned char buffer[CM_ARGB_PACKET_SIZE] = {0x00};
int buffer_size = (sizeof(buffer) / sizeof(buffer[0]));
bool boolARGB_header = (cm_argb_port_index_to_id[port_idx] != CM_ARGB_PORT_RGB);
bool boolPassthru = (port_mode == CM_ARGB_MODE_PASSTHRU) || (port_mode == CM_RGB_MODE_PASSTHRU);
bool boolDirect = (port_mode == CM_ARGB_MODE_DIRECT);
unsigned char function = boolPassthru ? (boolARGB_header ? 0x02 : 0x04) : (boolARGB_header ? 0x01 : 0x03);
buffer[CM_ARGB_REPORT_BYTE] = 0x80;
buffer[CM_ARGB_COMMAND_BYTE] = 0x01;
buffer[CM_ARGB_ZONE_BYTE] = zone;
buffer[CM_ARGB_MODE_BYTE] = led_count;
buffer[CM_ARGB_COLOUR_INDEX_BYTE] = (0x0F - led_count > 0) ? 0x0F - led_count : 0x01;
/*---------------------------------------------*\
| Guard the writes to the controller until the |
| for loop has completed to avoid collisons |
\*---------------------------------------------*/
std::lock_guard<std::mutex> guard(*mutex_ptr);
if(boolDirect)
{
buffer[CM_ARGB_FUNCTION_BYTE] = 0x01;
buffer[CM_ARGB_ZONE_BYTE] = 0x02;
/*-------------------------------------------------*\
| Send the command |
\*-------------------------------------------------*/
hid_write(dev, buffer, buffer_size);
/*-------------------------------------------------*\
| Direct mode is now set up and no other mode |
| packet is required |
\*-------------------------------------------------*/
return;
}
void CMARGBController::SetMode(uint8_t mode, uint8_t speed, uint8_t brightness, RGBColor colour, bool random_colours)
{
bool needs_update = !( (current_mode == mode) && (current_speed == speed) && (current_brightness == brightness) && (ToRGBColor(current_red, current_green, current_blue) == colour));
buffer[CM_ARGB_FUNCTION_BYTE] = function;
/*-----------------------------------------------------*\
| Send the command |
\*-----------------------------------------------------*/
hid_write(dev, buffer, buffer_size);
if (needs_update)
/*-----------------------------------------------------*\
| ARGB ports send command 0x0B, RGB port sends 0x04 |
\*-----------------------------------------------------*/
if(boolARGB_header)
{
buffer[CM_ARGB_COMMAND_BYTE] = 0x0B;
buffer[CM_ARGB_FUNCTION_BYTE] = (false) ? 0x01 : 0x02;
buffer[CM_ARGB_ZONE_BYTE] = cm_argb_port_index_to_id[port_idx];
buffer[CM_ARGB_MODE_BYTE] = port_mode;
buffer[CM_ARGB_COLOUR_INDEX_BYTE] = port_random ? 0x00 : 0x10;
buffer[CM_ARGB_SPEED_BYTE] = port_speed;
buffer[CM_ARGB_BRIGHTNESS_BYTE] = port_brightness;
buffer[CM_ARGB_RED_BYTE] = port_red;
buffer[CM_ARGB_GREEN_BYTE] = port_green;
buffer[CM_ARGB_BLUE_BYTE] = port_blue;
}
else
{
current_mode = mode;
current_speed = speed;
current_brightness = brightness;
current_red = RGBGetRValue(colour);
current_green = RGBGetGValue(colour);
current_blue = RGBGetBValue(colour);
bool_random = random_colours;
SendUpdate();
buffer[CM_ARGB_COMMAND_BYTE] = boolPassthru ? 0x01 : 0x04;
buffer[CM_ARGB_MODE_BYTE + CM_RGB_OFFSET] = port_mode;
buffer[CM_ARGB_COLOUR_INDEX_BYTE + CM_RGB_OFFSET] = port_random ? 0x00 : 0x10;
buffer[CM_ARGB_SPEED_BYTE + CM_RGB_OFFSET] = port_speed;
buffer[CM_ARGB_BRIGHTNESS_BYTE + CM_RGB_OFFSET] = port_brightness;
buffer[CM_ARGB_RED_BYTE + CM_RGB_OFFSET] = port_red;
buffer[CM_ARGB_GREEN_BYTE + CM_RGB_OFFSET] = port_green;
buffer[CM_ARGB_BLUE_BYTE + CM_RGB_OFFSET] = port_blue;
}
/*-----------------------------------------------------*\
| Send the command and wait for response |
\*-----------------------------------------------------*/
hid_write(dev, buffer, buffer_size);
}
void CMARGBController::SetLedsDirect(RGBColor *led_colours, unsigned int led_count)
void CMARGBController::SetPortLEDsDirect(unsigned char port_idx, RGBColor *led_colours, unsigned int led_count)
{
const unsigned char buffer_size = CM_ARGB_PACKET_SIZE;
unsigned char buffer[buffer_size] = { 0x00, 0x00, 0x07, 0x02 };
unsigned char packet_count = 0;
std::vector<uint8_t> colours;
/*---------------------------------------------*\
/*-----------------------------------------------------*\
| Set up the RGB triplets to send |
\*---------------------------------------------*/
\*-----------------------------------------------------*/
for(unsigned int i = 0; i < led_count; i++)
{
RGBColor colour = led_colours[i];
@ -195,21 +261,16 @@ void CMARGBController::SetLedsDirect(RGBColor *led_colours, unsigned int led_cou
colours.push_back(RGBGetBValue(colour));
}
buffer[CM_ARGB_FUNCTION_BYTE] = zone_index - 1;
buffer[CM_ARGB_FUNCTION_BYTE] = port_idx;
buffer[CM_ARGB_ZONE_BYTE] = led_count;
unsigned char buffer_idx = CM_ARGB_MODE_BYTE;
/*---------------------------------------------*\
| Guard the writes to the controller until the |
| for loop has completed to avoid collisons |
\*---------------------------------------------*/
std::lock_guard<std::mutex> guard(*mutex_ptr);
for(std::vector<unsigned char>::iterator it = colours.begin(); it != colours.end(); buffer_idx = CM_ARGB_COMMAND_BYTE)
{
/*-----------------------------------------------------------------*\
| Fill the write buffer till its full or the colour buffer is empty |
\*-----------------------------------------------------------------*/
/*-------------------------------------------------*\
| Fill the write buffer till its full or the |
| colour buffer is empty |
\*-------------------------------------------------*/
buffer[CM_ARGB_REPORT_BYTE] = packet_count;
while((buffer_idx < buffer_size) && (it != colours.end()))
{
@ -223,76 +284,15 @@ void CMARGBController::SetLedsDirect(RGBColor *led_colours, unsigned int led_cou
buffer[CM_ARGB_REPORT_BYTE] += 0x80;
}
/*-------------------------------------------------*\
| Send the buffer |
\*-------------------------------------------------*/
hid_write(dev, buffer, buffer_size);
/*-----------------------------------------------------------------*\
/*-------------------------------------------------*\
| Reset the write buffer |
\*-----------------------------------------------------------------*/
\*-------------------------------------------------*/
memset(buffer, 0x00, buffer_size );
packet_count++;
}
}
void CMARGBController::SendUpdate()
{
/*---------------------------------------------*\
| Guard the writes to the controller |
\*---------------------------------------------*/
std::lock_guard<std::mutex> guard(*mutex_ptr);
unsigned char buffer[CM_ARGB_PACKET_SIZE] = { 0x00 };
int buffer_size = (sizeof(buffer) / sizeof(buffer[0]));
bool boolARGB_header = argb_header_data[zone_index].digital;
bool boolPassthru = ( current_mode == CM_ARGB_MODE_PASSTHRU ) || ( current_mode == CM_RGB_MODE_PASSTHRU );
bool boolDirect = ( current_mode == CM_ARGB_MODE_DIRECT );
unsigned char function = boolPassthru ? (boolARGB_header ? 0x02 : 0x04) : (boolARGB_header ? 0x01 : 0x03);
buffer[CM_ARGB_REPORT_BYTE] = 0x80;
buffer[CM_ARGB_COMMAND_BYTE] = 0x01;
if(boolDirect)
{
buffer[CM_ARGB_FUNCTION_BYTE] = 0x01;
buffer[CM_ARGB_ZONE_BYTE] = 0x02;
hid_write(dev, buffer, buffer_size);
hid_read_timeout(dev, buffer, buffer_size, CM_ARGB_INTERRUPT_TIMEOUT);
/*-----------------------------------------------------------------*\
| Direct mode is now set up and no other mode packet is required |
\*-----------------------------------------------------------------*/
return;
}
buffer[CM_ARGB_FUNCTION_BYTE] = function;
hid_write(dev, buffer, buffer_size);
hid_read_timeout(dev, buffer, buffer_size, CM_ARGB_INTERRUPT_TIMEOUT);
if(boolARGB_header)
{
buffer[CM_ARGB_COMMAND_BYTE] = 0x0B; //ARGB sends 0x0B (1011) RGB sends 0x04 (0100)
buffer[CM_ARGB_FUNCTION_BYTE] = (false) ? 0x01 : 0x02; //This controls direct mode TODO
buffer[CM_ARGB_ZONE_BYTE] = argb_header_data[zone_index].header;
buffer[CM_ARGB_MODE_BYTE] = current_mode;
buffer[CM_ARGB_COLOUR_INDEX_BYTE] = bool_random ? 0x00 : 0x10;
buffer[CM_ARGB_SPEED_BYTE] = current_speed;
buffer[CM_ARGB_BRIGHTNESS_BYTE] = current_brightness;
buffer[CM_ARGB_RED_BYTE] = current_red;
buffer[CM_ARGB_GREEN_BYTE] = current_green;
buffer[CM_ARGB_BLUE_BYTE] = current_blue;
}
else
{
buffer[CM_ARGB_COMMAND_BYTE] = boolPassthru ? 0x01 : 0x04; //ARGB sends 0x0b (1011) RGB sends 0x04 (0100)
buffer[CM_ARGB_MODE_BYTE + CM_RGB_OFFSET] = current_mode;
buffer[CM_ARGB_COLOUR_INDEX_BYTE + CM_RGB_OFFSET] = bool_random ? 0x00 : 0x10;
buffer[CM_ARGB_SPEED_BYTE + CM_RGB_OFFSET] = current_speed;
buffer[CM_ARGB_BRIGHTNESS_BYTE + CM_RGB_OFFSET] = current_brightness;
buffer[CM_ARGB_RED_BYTE + CM_RGB_OFFSET] = current_red;
buffer[CM_ARGB_GREEN_BYTE + CM_RGB_OFFSET] = current_green;
buffer[CM_ARGB_BLUE_BYTE + CM_RGB_OFFSET] = current_blue;
}
hid_write(dev, buffer, buffer_size);
hid_read_timeout(dev, buffer, buffer_size, CM_ARGB_INTERRUPT_TIMEOUT);
}

@ -16,7 +16,7 @@
#include <array>
#include <memory>
#include <hidapi.h>
#include "RGBController.h" //Needed to set the direct mode
#include "RGBController.h"
#define CM_ARGB_COLOUR_MODE_DATA_SIZE (sizeof(colour_mode_data[0]) / sizeof(colour_mode_data[0][0]))
#define CM_ARGB_HEADER_DATA_SIZE (sizeof(argb_header_data) / sizeof(argb_headers) )
@ -27,6 +27,7 @@
#define HID_MAX_STR 255
#define CM_ARGB_BRIGHTNESS_MAX 255
#define CM_ARGB_FW0000 std::string("A201804091608")
#define CM_ARGB_FW0023 std::string("A202011171238")
#define CM_ARGB_FW0028 std::string("A202105291658")
@ -45,22 +46,13 @@ enum
CM_ARGB_BLUE_BYTE = 11
};
struct argb_headers
{
const char* name;
unsigned char header;
bool digital;
unsigned int count;
};
static argb_headers argb_header_data[] =
enum
{
{ "RGB Header", 0xFE, false, 1 },
{ "Digital ARGB1", 0x01, true, 12 },
{ "Digital ARGB2", 0x02, true, 12 },
{ "Digital ARGB3", 0x04, true, 12 },
{ "Digital ARGB4", 0x08, true, 12 },
//{ "All Digital ARGB", 0xFF, true, 12 }
CM_ARGB_PORT_ARGB_1 = 0x01,
CM_ARGB_PORT_ARGB_2 = 0x02,
CM_ARGB_PORT_ARGB_3 = 0x04,
CM_ARGB_PORT_ARGB_4 = 0x08,
CM_ARGB_PORT_RGB = 0xFE,
};
enum
@ -101,40 +93,44 @@ enum
class CMARGBController
{
public:
CMARGBController(hid_device* dev_handle, char *_path, unsigned char _zone_idx, std::shared_ptr<std::mutex> cm_mutex);
CMARGBController(hid_device* dev_handle, char* path);
~CMARGBController();
std::string GetDeviceName();
std::string GetSerial();
std::string GetLocation();
unsigned char GetZoneIndex();
unsigned char GetMode();
unsigned char GetLedRed();
unsigned char GetLedGreen();
unsigned char GetLedBlue();
unsigned char GetLedSpeed();
bool GetRandomColours();
void SetLedCount(int zone, int led_count);
void SetMode(uint8_t mode, uint8_t speed, uint8_t brightness, RGBColor colour, bool random_colours);
void SetLedsDirect(RGBColor * led_colours, unsigned int led_count);
std::string GetVersion();
void GetPortStatus
(
unsigned char port_idx,
unsigned char* port_mode,
unsigned char* port_speed,
unsigned char* port_brightness,
bool* port_random,
unsigned char* port_red,
unsigned char* port_green,
unsigned char* port_blue
);
void SetPortLEDCount(unsigned char port_idx, unsigned char led_count);
void SetPortMode
(
unsigned char port_idx,
unsigned char port_mode,
unsigned char port_speed,
unsigned char port_brightness,
bool port_random,
unsigned char port_red,
unsigned char port_green,
unsigned char port_blue
);
void SetPortLEDsDirect(unsigned char port_idx, RGBColor *led_colours, unsigned int led_count);
private:
hid_device* dev;
std::string device_name;
std::string location;
hid_device* dev;
std::shared_ptr<std::mutex> mutex_ptr;
unsigned char zone_index;
unsigned char current_mode;
unsigned char current_speed;
unsigned char current_red;
unsigned char current_green;
unsigned char current_blue;
unsigned char current_brightness;
bool bool_random;
void GetStatus();
void SendUpdate();
};

@ -27,20 +27,23 @@
RGBController_CMARGBController::RGBController_CMARGBController(CMARGBController* controller_ptr)
{
controller = controller_ptr;
unsigned char speed = controller->GetLedSpeed();
name = argb_header_data[controller->GetZoneIndex()].name;
name = controller->GetDeviceName();
vendor = "Cooler Master";
type = DEVICE_TYPE_LEDSTRIP;
description = controller->GetDeviceName();
version = "3.0 for FW0028";
description = "Cooler Master ARGB Controller Device";
version = controller->GetVersion();
serial = controller->GetSerial();
location = controller->GetLocation();
if(argb_header_data[controller->GetZoneIndex()].digital)
{
/*-----------------------------------------------------*\
| The ARGB ports support more modes than the RGB port. |
| Define all of the modes the ARGB ports support and |
| map RGB modes to them as best as we can. Per-zone |
| support will be added in the future. |
\*-----------------------------------------------------*/
mode Off;
Off.name = "Turn Off";
Off.name = "Off";
Off.value = CM_ARGB_MODE_OFF;
Off.color_mode = MODE_COLORS_NONE;
modes.push_back(Off);
@ -49,132 +52,132 @@ RGBController_CMARGBController::RGBController_CMARGBController(CMARGBController*
Reload.name = "Reload";
Reload.value = CM_ARGB_MODE_RELOAD;
Reload.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
Reload.colors_min = 1;
Reload.colors_max = 1;
Reload.colors.resize(Reload.colors_max);
Reload.speed_min = CM_ARGB_SPEED_SLOWEST;
Reload.speed_max = CM_ARGB_SPEED_FASTEST;
Reload.speed = CM_ARGB_SPEED_NORMAL;
Reload.brightness_min = 0;
Reload.brightness_max = CM_ARGB_BRIGHTNESS_MAX;
Reload.brightness = CM_ARGB_BRIGHTNESS_MAX;
Reload.speed_min = CM_ARGB_SPEED_SLOWEST;
Reload.speed_max = CM_ARGB_SPEED_FASTEST;
Reload.color_mode = MODE_COLORS_MODE_SPECIFIC;
Reload.speed = speed;
Reload.colors_min = 1;
Reload.colors_max = 1;
Reload.colors.resize(Reload.colors_max);
modes.push_back(Reload);
mode Recoil;
Recoil.name = "Recoil";
Recoil.value = CM_ARGB_MODE_RECOIL;
Recoil.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
Recoil.colors_min = 1;
Recoil.colors_max = 1;
Recoil.colors.resize(Recoil.colors_max);
Recoil.color_mode = MODE_COLORS_MODE_SPECIFIC;
Recoil.speed_min = CM_ARGB_SPEED_SLOWEST;
Recoil.speed_max = CM_ARGB_SPEED_FASTEST;
Recoil.speed = CM_ARGB_SPEED_NORMAL;
Recoil.brightness_min = 0;
Recoil.brightness_max = CM_ARGB_BRIGHTNESS_MAX;
Recoil.brightness = CM_ARGB_BRIGHTNESS_MAX;
Recoil.speed_min = CM_ARGB_SPEED_SLOWEST;
Recoil.speed_max = CM_ARGB_SPEED_FASTEST;
Recoil.color_mode = MODE_COLORS_MODE_SPECIFIC;
Recoil.speed = speed;
Recoil.colors_min = 1;
Recoil.colors_max = 1;
Recoil.colors.resize(Recoil.colors_max);
modes.push_back(Recoil);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = CM_ARGB_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
Breathing.colors_min = 1;
Breathing.colors_max = 1;
Breathing.colors.resize(Breathing.colors_max);
Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Breathing.speed_min = CM_ARGB_SPEED_SLOWEST;
Breathing.speed_max = CM_ARGB_SPEED_FASTEST;
Breathing.speed = CM_ARGB_SPEED_NORMAL;
Breathing.brightness_min = 0;
Breathing.brightness_max = CM_ARGB_BRIGHTNESS_MAX;
Breathing.brightness = CM_ARGB_BRIGHTNESS_MAX;
Breathing.speed_min = CM_ARGB_SPEED_SLOWEST;
Breathing.speed_max = CM_ARGB_SPEED_FASTEST;
Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Breathing.speed = speed;
Breathing.colors_min = 1;
Breathing.colors_max = 1;
Breathing.colors.resize(Breathing.colors_max);
modes.push_back(Breathing);
mode Refill;
Refill.name = "Refill";
Refill.value = CM_ARGB_MODE_REFILL;
Refill.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
Refill.colors_min = 1;
Refill.colors_max = 1;
Refill.colors.resize(Refill.colors_max);
Refill.color_mode = MODE_COLORS_MODE_SPECIFIC;
Refill.speed_min = CM_ARGB_SPEED_SLOWEST;
Refill.speed_max = CM_ARGB_SPEED_FASTEST;
Refill.speed = CM_ARGB_SPEED_NORMAL;
Refill.brightness_min = 0;
Refill.brightness_max = CM_ARGB_BRIGHTNESS_MAX;
Refill.brightness = CM_ARGB_BRIGHTNESS_MAX;
Refill.speed_min = CM_ARGB_SPEED_SLOWEST;
Refill.speed_max = CM_ARGB_SPEED_FASTEST;
Refill.color_mode = MODE_COLORS_MODE_SPECIFIC;
Refill.speed = speed;
Refill.colors_min = 1;
Refill.colors_max = 1;
Refill.colors.resize(Refill.colors_max);
modes.push_back(Refill);
mode Demo;
Demo.name = "Demo";
Demo.value = CM_ARGB_MODE_DEMO;
Demo.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS;
Demo.color_mode = MODE_COLORS_NONE;
Demo.speed_min = CM_ARGB_SPEED_SLOWEST;
Demo.speed_max = CM_ARGB_SPEED_FASTEST;
Demo.speed = CM_ARGB_SPEED_NORMAL;
Demo.brightness_min = 0;
Demo.brightness_max = CM_ARGB_BRIGHTNESS_MAX;
Demo.brightness = CM_ARGB_BRIGHTNESS_MAX;
Demo.speed_min = CM_ARGB_SPEED_SLOWEST;
Demo.speed_max = CM_ARGB_SPEED_FASTEST;
Demo.color_mode = MODE_COLORS_NONE;
Demo.speed = speed;
modes.push_back(Demo);
mode Spectrum;
Spectrum.name = "Spectrum";
Spectrum.name = "Rainbow Wave";
Spectrum.value = CM_ARGB_MODE_SPECTRUM;
Spectrum.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS;
Spectrum.color_mode = MODE_COLORS_NONE;
Spectrum.speed_min = CM_ARGB_SPEED_SLOWEST;
Spectrum.speed_max = CM_ARGB_SPEED_FASTEST;
Spectrum.speed = CM_ARGB_SPEED_NORMAL;
Spectrum.brightness_min = 0;
Spectrum.brightness_max = CM_ARGB_BRIGHTNESS_MAX;
Spectrum.brightness = CM_ARGB_BRIGHTNESS_MAX;
Spectrum.speed_min = CM_ARGB_SPEED_SLOWEST;
Spectrum.speed_max = CM_ARGB_SPEED_FASTEST;
Spectrum.color_mode = MODE_COLORS_NONE;
Spectrum.speed = speed;
modes.push_back(Spectrum);
mode FillFlow;
FillFlow.name = "Fill Flow";
FillFlow.value = CM_ARGB_MODE_FILLFLOW;
FillFlow.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS;
FillFlow.color_mode = MODE_COLORS_NONE;
FillFlow.speed_min = CM_ARGB_SPEED_SLOWEST;
FillFlow.speed_max = CM_ARGB_SPEED_FASTEST;
FillFlow.speed = CM_ARGB_SPEED_NORMAL;
FillFlow.brightness_min = 0;
FillFlow.brightness_max = CM_ARGB_BRIGHTNESS_MAX;
FillFlow.brightness = CM_ARGB_BRIGHTNESS_MAX;
FillFlow.speed_min = CM_ARGB_SPEED_SLOWEST;
FillFlow.speed_max = CM_ARGB_SPEED_FASTEST;
FillFlow.color_mode = MODE_COLORS_NONE;
FillFlow.speed = speed;
modes.push_back(FillFlow);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = CM_ARGB_MODE_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS;
Rainbow.color_mode = MODE_COLORS_NONE;
Rainbow.speed_min = CM_ARGB_SPEED_SLOWEST;
Rainbow.speed_max = CM_ARGB_SPEED_FASTEST;
Rainbow.speed = CM_ARGB_SPEED_NORMAL;
Rainbow.brightness_min = 0;
Rainbow.brightness_max = CM_ARGB_BRIGHTNESS_MAX;
Rainbow.brightness = CM_ARGB_BRIGHTNESS_MAX;
Rainbow.speed_min = CM_ARGB_SPEED_SLOWEST;
Rainbow.speed_max = CM_ARGB_SPEED_FASTEST;
Rainbow.color_mode = MODE_COLORS_NONE;
Rainbow.speed = speed;
modes.push_back(Rainbow);
mode Static;
Static.name = "Static";
Static.value = CM_ARGB_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
Static.colors_min = 1;
Static.colors_max = 1;
Static.colors.resize(Static.colors_max);
Static.color_mode = MODE_COLORS_MODE_SPECIFIC;
Static.speed_min = CM_ARGB_SPEED_SLOWEST;
Static.speed_max = CM_ARGB_SPEED_FASTEST;
Static.speed = CM_ARGB_SPEED_NORMAL;
Static.brightness_min = 0;
Static.brightness_max = CM_ARGB_BRIGHTNESS_MAX;
Static.brightness = CM_ARGB_BRIGHTNESS_MAX;
Static.speed_min = CM_ARGB_SPEED_SLOWEST;
Static.speed_max = CM_ARGB_SPEED_FASTEST;
Static.color_mode = MODE_COLORS_MODE_SPECIFIC;
Static.speed = speed;
Static.colors_min = 1;
Static.colors_max = 1;
Static.colors.resize(Static.colors_max);
modes.push_back(Static);
mode Direct;
@ -190,104 +193,53 @@ RGBController_CMARGBController::RGBController_CMARGBController(CMARGBController*
PassThru.flags = 0;
PassThru.color_mode = MODE_COLORS_NONE;
modes.push_back(PassThru);
}
else
{
mode Static;
Static.name = "Static";
Static.value = CM_RGB_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
Static.colors_min = 1;
Static.colors_max = 1;
Static.colors.resize(Static.colors_max);
Static.brightness_min = 0;
Static.brightness_max = CM_ARGB_BRIGHTNESS_MAX;
Static.brightness = CM_ARGB_BRIGHTNESS_MAX;
Static.color_mode = MODE_COLORS_MODE_SPECIFIC;
Static.speed = 0;
modes.push_back(Static);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = CM_RGB_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
Breathing.colors_min = 1;
Breathing.colors_max = 1;
Breathing.colors.resize(Breathing.colors_max);
Breathing.brightness_min = 0;
Breathing.brightness_max = CM_ARGB_BRIGHTNESS_MAX;
Breathing.brightness = CM_ARGB_BRIGHTNESS_MAX;
Breathing.speed_min = CM_ARGB_SPEED_SLOWEST;
Breathing.speed_max = CM_ARGB_SPEED_FASTEST;
Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Breathing.speed = CM_ARGB_SPEED_NORMAL;
modes.push_back(Breathing);
mode Flash;
Flash.name = "Flash";
Flash.value = CM_RGB_MODE_FLASH;
Flash.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
Flash.colors_min = 1;
Flash.colors_max = 1;
Flash.colors.resize(Flash.colors_max);
Flash.brightness_min = 0;
Flash.brightness_max = CM_ARGB_BRIGHTNESS_MAX;
Flash.brightness = CM_ARGB_BRIGHTNESS_MAX;
Flash.speed_min = CM_ARGB_SPEED_SLOWEST;
Flash.speed_max = CM_ARGB_SPEED_FASTEST;
Flash.color_mode = MODE_COLORS_MODE_SPECIFIC;
Flash.speed = CM_ARGB_SPEED_NORMAL;
modes.push_back(Flash);
mode Mirage;
Mirage.name = "Mirage";
Mirage.value = CM_RGB_MODE_MIRAGE;
Mirage.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
Mirage.colors_min = 1;
Mirage.colors_max = 1;
Mirage.colors.resize(Mirage.colors_max);
Mirage.brightness_min = 0;
Mirage.brightness_max = CM_ARGB_BRIGHTNESS_MAX;
Mirage.brightness = CM_ARGB_BRIGHTNESS_MAX;
Mirage.speed_min = CM_ARGB_SPEED_SLOWEST;
Mirage.speed_max = CM_ARGB_SPEED_FASTEST;
Mirage.color_mode = MODE_COLORS_MODE_SPECIFIC;
Mirage.speed = CM_ARGB_SPEED_NORMAL;
modes.push_back(Mirage);
mode PassThru;
PassThru.name = "Pass Thru";
PassThru.value = CM_RGB_MODE_PASSTHRU;
PassThru.color_mode = MODE_COLORS_NONE;
modes.push_back(PassThru);
SetupZones();
mode Off;
Off.name = "Turn Off";
Off.value = CM_RGB_MODE_OFF;
Off.color_mode = MODE_COLORS_NONE;
modes.push_back(Off);
}
/*-----------------------------------------------------*\
| Initialize the active mode to port 0 |
\*-----------------------------------------------------*/
unsigned char port_mode;
unsigned char port_speed;
unsigned char port_brightness;
bool port_random;
unsigned char port_red;
unsigned char port_green;
unsigned char port_blue;
Init_Controller();
SetupZones();
controller->GetPortStatus(0, &port_mode, &port_speed, &port_brightness, &port_random, &port_red, &port_green, &port_blue);
int temp_mode = controller->GetMode();
for(int mode_idx = 0; mode_idx < (int)modes.size() ; mode_idx++)
for(std::size_t mode_idx = 0; mode_idx < modes.size(); mode_idx++)
{
if (temp_mode == modes[mode_idx].value)
if(modes[mode_idx].value == port_mode)
{
active_mode = mode_idx;
break;
if((modes[mode_idx].flags & MODE_FLAG_HAS_MODE_SPECIFIC_COLOR) && (modes[mode_idx].colors.size() > 0))
{
modes[mode_idx].colors[0] = ToRGBColor(port_red, port_green, port_blue);
}
if(modes[mode_idx].flags & MODE_FLAG_HAS_SPEED)
{
modes[mode_idx].speed = port_speed;
}
if (modes[active_mode].flags & MODE_FLAG_HAS_MODE_SPECIFIC_COLOR)
if(modes[mode_idx].flags & MODE_FLAG_HAS_BRIGHTNESS)
{
modes[active_mode].colors[0] = ToRGBColor(controller->GetLedRed(), controller->GetLedGreen(), controller->GetLedBlue());
modes[active_mode].color_mode = (controller->GetRandomColours()) ? MODE_COLORS_RANDOM : MODE_COLORS_MODE_SPECIFIC;
modes[mode_idx].brightness = port_brightness;
}
if (modes[active_mode].flags & MODE_FLAG_HAS_SPEED)
if(modes[mode_idx].flags & MODE_FLAG_HAS_RANDOM_COLOR)
{
if(port_random)
{
modes[active_mode].speed = controller->GetLedSpeed();
modes[mode_idx].color_mode = MODE_COLORS_RANDOM;
}
}
break;
}
}
}
@ -296,67 +248,75 @@ RGBController_CMARGBController::~RGBController_CMARGBController()
delete controller;
}
void RGBController_CMARGBController::Init_Controller()
void RGBController_CMARGBController::SetupZones()
{
/*-----------------------------------------------------*\
| Only set LED count on the first run |
\*-----------------------------------------------------*/
bool first_run = false;
if(zones.size() == 0)
{
int zone_idx = controller->GetZoneIndex();
int zone_led_count = argb_header_data[zone_idx].count;
/*-------------------------------------------------*\
| If argb_header_data[zone_idx].count == 1 then the |
| zone is ZONE_TYPE_SINGLE |
\*-------------------------------------------------*/
bool boolSingleLED = ( zone_led_count == 1 );
zone ARGB_zone;
ARGB_zone.name = std::to_string(zone_idx);
ARGB_zone.type = (boolSingleLED) ? ZONE_TYPE_SINGLE : ZONE_TYPE_LINEAR;
ARGB_zone.leds_min = 4;
ARGB_zone.leds_max = 48;
ARGB_zone.leds_count = zone_led_count;
ARGB_zone.matrix_map = NULL;
zones.push_back(ARGB_zone);
first_run = true;
}
void RGBController_CMARGBController::SetupZones()
{
/*-------------------------------------------------*\
/*-----------------------------------------------------*\
| Clear any existing color/LED configuration |
\*-------------------------------------------------*/
\*-----------------------------------------------------*/
leds.clear();
colors.clear();
zones.resize(5);
/*---------------------------------------------------------*\
| Set up zones |
\*---------------------------------------------------------*/
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
/*-----------------------------------------------------*\
| Set up addressable zones |
\*-----------------------------------------------------*/
for(unsigned int channel_idx = 0; channel_idx < 4; channel_idx++)
{
bool boolSingleLED = (zones[zone_idx].type == ZONE_TYPE_SINGLE);
char ch_idx_string[2];
snprintf(ch_idx_string, 2, "%d", channel_idx + 1);
zones[channel_idx].name = "Addressable RGB Header ";
zones[channel_idx].name.append(ch_idx_string);
zones[channel_idx].type = ZONE_TYPE_LINEAR;
zones[channel_idx].leds_min = 0;
zones[channel_idx].leds_max = 48;
if (!boolSingleLED)
if(first_run)
{
controller->SetLedCount( std::stoi(zones[zone_idx].name), zones[zone_idx].leds_count);
zones[channel_idx].leds_count = 0;
}
for(unsigned int lp_idx = 0; lp_idx < zones[zone_idx].leds_count; lp_idx++)
zones[channel_idx].matrix_map = NULL;
for(unsigned int led_ch_idx = 0; led_ch_idx < zones[channel_idx].leds_count; led_ch_idx++)
{
char led_idx_string[4];
snprintf(led_idx_string, 4, "%d", led_ch_idx + 1);
led new_led;
unsigned int i = std::stoi(zones[zone_idx].name);
new_led.name = zones[channel_idx].name;
new_led.name.append(", LED ");
new_led.name.append(led_idx_string);
new_led.value = channel_idx;
if(boolSingleLED)
{
new_led.name = i;
new_led.value = argb_header_data[i].header;
leds.push_back(new_led);
}
else
{
new_led.name = i;
new_led.name.append(" LED " + std::to_string(lp_idx));
new_led.value = argb_header_data[i].header;
}
/*-----------------------------------------------------*\
| Set up RGB zone |
\*-----------------------------------------------------*/
zones[4].name = "RGB Header";
zones[4].type = ZONE_TYPE_SINGLE;
zones[4].leds_min = 1;
zones[4].leds_max = 1;
zones[4].leds_count = 1;
zones[4].matrix_map = NULL;
led new_led;
new_led.name = "RGB Header";
new_led.value = 4;
leds.push_back(new_led);
}
}
SetupColors();
}
@ -367,24 +327,20 @@ void RGBController_CMARGBController::ResizeZone(int zone, int new_size)
{
return;
}
uint8_t end_zone = last_zone(zone);
for(std::size_t zone_idx = first_zone(zone); zone_idx < end_zone; zone_idx++)
if(((unsigned int)new_size >= zones[zone].leds_min) && ((unsigned int)new_size <= zones[zone].leds_max))
{
if(((unsigned int)new_size >= zones[zone_idx].leds_min) && ((unsigned int)new_size <= zones[zone_idx].leds_max))
{
zones[zone_idx].leds_count = new_size;
}
}
zones[zone].leds_count = new_size;
controller->SetPortLEDCount(zone, zones[zone].leds_count);
SetupZones();
}
}
void RGBController_CMARGBController::DeviceUpdateLEDs()
{
uint8_t end_zone = last_zone(cmargb->GetZoneIndex());
for(int zone_idx = first_zone(cmargb->GetZoneIndex()); zone_idx < end_zone; zone_idx++)
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
UpdateZoneLEDs(zone_idx);
}
@ -392,37 +348,93 @@ void RGBController_CMARGBController::DeviceUpdateLEDs()
void RGBController_CMARGBController::UpdateZoneLEDs(int zone)
{
controller->SetLedsDirect( zones[zone].colors, zones[zone].leds_count );
/*-----------------------------------------------------*\
| The RGB zone doesn't have a separate Direct mode, so |
| use static mode with the per-LED color for it |
\*-----------------------------------------------------*/
if(zone < 4)
{
controller->SetPortLEDsDirect(zone, zones[zone].colors, zones[zone].leds_count);
}
void RGBController_CMARGBController::UpdateSingleLED(int led)
else
{
UpdateZoneLEDs(GetLED_Zone(led));
controller->SetPortMode(zone, CM_RGB_MODE_STATIC, 0, 255, false, RGBGetRValue(zones[zone].colors[0]), RGBGetGValue(zones[zone].colors[0]), RGBGetBValue(zones[zone].colors[0]));
}
}
void RGBController_CMARGBController::DeviceUpdateMode()
void RGBController_CMARGBController::UpdateSingleLED(int led)
{
bool random_colours = (modes[active_mode].color_mode == MODE_COLORS_RANDOM);
RGBColor colour = (modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC) ? modes[active_mode].colors[0] : 0;
unsigned int zone_idx = leds[led].value;
controller->SetMode( modes[active_mode].value, modes[active_mode].speed, modes[active_mode].brightness, colour, random_colours );
UpdateZoneLEDs(zone_idx);
}
int RGBController_CMARGBController::GetLED_Zone(int led_idx)
void RGBController_CMARGBController::DeviceUpdateMode()
{
/*---------------------------------------------------------*\
| This may be more useful in the abstract RGBController.cpp |
\*---------------------------------------------------------*/
for(int zone_idx = 0; zone_idx < (int)zones.size(); zone_idx++)
/*-----------------------------------------------------*\
| Determine mode parameters |
\*-----------------------------------------------------*/
bool random = (modes[active_mode].color_mode == MODE_COLORS_RANDOM);
RGBColor color = (modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC) ? modes[active_mode].colors[0] : 0;
int rgb_mode;
bool rgb_random = random;
/*-----------------------------------------------------*\
| Map ARGB modes with the equivalent RGB modes |
\*-----------------------------------------------------*/
switch(modes[active_mode].value)
{
int zone_start = zones[zone_idx].start_idx;
int zone_end = zone_start + zones[zone_idx].leds_count - 1;
case CM_ARGB_MODE_SPECTRUM:
case CM_ARGB_MODE_FILLFLOW:
case CM_ARGB_MODE_RAINBOW:
rgb_mode = CM_RGB_MODE_MIRAGE;
rgb_random = true;
break;
if(zone_start <= led_idx && zone_end >= led_idx)
{
return(zone_idx);
}
case CM_ARGB_MODE_RELOAD:
case CM_ARGB_MODE_RECOIL:
rgb_mode = CM_RGB_MODE_FLASH;
break;
case CM_ARGB_MODE_BREATHING:
rgb_mode = CM_RGB_MODE_BREATHING;
break;
case CM_ARGB_MODE_REFILL:
case CM_ARGB_MODE_STATIC:
rgb_mode = CM_RGB_MODE_STATIC;
break;
case CM_ARGB_MODE_DEMO:
rgb_mode = CM_RGB_MODE_FLASH;
rgb_random = true;
break;
case CM_ARGB_MODE_OFF:
default:
rgb_mode = CM_RGB_MODE_OFF;
break;
case CM_ARGB_MODE_PASSTHRU:
rgb_mode = CM_RGB_MODE_PASSTHRU;
break;
}
return -1;
/*-----------------------------------------------------*\
| Apply mode to all zones |
\*-----------------------------------------------------*/
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
controller->SetPortMode
(
zone_idx,
(zone_idx == 4) ? rgb_mode : modes[active_mode].value,
modes[active_mode].speed,
modes[active_mode].brightness,
(zone_idx == 4) ? rgb_random : random,
RGBGetRValue(color),
RGBGetGValue(color),
RGBGetBValue(color)
);
}
}

@ -12,11 +12,8 @@
#pragma once
#include <vector>
#include "RGBController.h"
#include "CMARGBController.h"
#define first_zone(zn) ((zones.size() > 1) ? 1 : 0)
#define last_zone(zn) ((zones.size() > 1) ? 4 : 1)
#include "RGBController.h"
class RGBController_CMARGBController : public RGBController
{
@ -34,9 +31,6 @@ public:
void DeviceUpdateMode();
private:
void Init_Controller();
int GetDeviceMode();
int GetLED_Zone(int led_idx);
CMARGBController* controller;
std::vector<unsigned int> leds_channel;
};

@ -96,19 +96,18 @@ void DetectCoolerMasterARGB(hid_device_info* info, const std::string&)
if(dev)
{
/*-------------------------------------------------*\
| Create mutex to prevent the controllers sharing a |
| receiver from interfering with each other |
\*-------------------------------------------------*/
std::shared_ptr<std::mutex> cm_mutex = std::make_shared<std::mutex>();
CMARGBController* controller = new CMARGBController(dev, info->path);
for(unsigned char i = 0; i < CM_ARGB_HEADER_DATA_SIZE; i++)
if(controller->GetVersion() != "Unsupported")
{
CMARGBController* controller = new CMARGBController(dev, info->path, i, cm_mutex);
RGBController_CMARGBController* rgb_controller = new RGBController_CMARGBController(controller);
ResourceManager::get()->RegisterRGBController(rgb_controller);
}
else
{
LOG_ERROR("[CMARGBController] Unsupported firmware version");
delete controller;
}
}
}

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