f46e1a6d0b
New iterators can be used to iterate through Nodes. Squashed commit of the following: commit 602ed679631647dd1c8874b0b0145fcb09458341 Author: GRayHook <s@marinkevich.ru> Date: Fri Aug 1 19:36:46 2025 +0700 fup after CR commit08f7b59aa7Author: GRayHook <s@marinkevich.ru> Date: Fri Aug 1 19:20:48 2025 +0700 normalize members of iterator commit038cbb73f4Author: GRayHook <s@marinkevich.ru> Date: Fri Aug 1 18:57:08 2025 +0700 bump commit0f93988fb6Author: GRayHook <s@marinkevich.ru> Date: Fri Aug 1 11:32:35 2025 +0700 tmp
41 lines
699 B
C++
41 lines
699 B
C++
#pragma once
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#include <queue>
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#include "iterators/BaseIterator.h"
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template <typename T>
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class BFSIterator : public BaseIterator<T> {
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public:
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explicit BFSIterator(T* ptr) : BaseIterator<T>(ptr) {
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if (!this->current())
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return;
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for (auto& it : this->current()->children())
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q.push({it.get(), 1});
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}
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IIterator<T>& operator++() override {
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advance();
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return *this;
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}
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protected:
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std::queue<std::pair<T*, size_t>> q;
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void advance() {
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if (q.empty()) {
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this->set_current(nullptr);
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return;
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}
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auto& [node, lvl] = q.front();
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q.pop();
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this->set_current(node);
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this->set_level(lvl);
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for (auto& it : this->current()->children())
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q.push({it.get(), lvl + 1});
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}
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};
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