refuck but broken

This commit is contained in:
Сергей Маринкевич
2025-07-21 17:54:55 +07:00
parent 60bbaae0c0
commit fd34b335c1
+110 -219
View File
@@ -5,285 +5,176 @@
#include <algorithm> #include <algorithm>
#include <stdexcept> #include <stdexcept>
// Forward declarations
class INode; class INode;
class ILink; class ILink;
class ILinkMixin; class ILinkMixin;
using NodePtr = std::shared_ptr<INode>; using NodePtr = std::shared_ptr<INode>;
using LinkPtr = std::shared_ptr<ILink>; using LinkPtr = std::shared_ptr<ILink>;
using LinkMixinPtr = std::shared_ptr<ILinkMixin>;
class ILink { // --- ИНТЕРФЕЙСЫ ---
public:
virtual ~ILink() = default;
virtual LinkPtr getParent() const = 0;
virtual void setParent(LinkPtr parent) = 0;
virtual const std::vector<LinkPtr>& getChildren() const = 0;
virtual void addChild(LinkPtr child) = 0;
virtual void removeChild(LinkPtr child) = 0;
virtual std::mutex& getLock() = 0;
virtual LinkMixinPtr getLinkMixin() const = 0;
};
class ILinkMixin { class ILinkMixin {
public: public:
virtual ~ILinkMixin() = default; virtual ~ILinkMixin() = default;
virtual void linkChild(const NodePtr& child) = 0; virtual void linkChild(const NodePtr& child) = 0;
virtual void unlinkParent() = 0; virtual void unlinkParent() = 0;
virtual void unlinkChild(const NodePtr& child) = 0; virtual LinkPtr getLink() = 0;
virtual LinkPtr getLink() const = 0; };
class INode : public ILinkMixin {
public:
~INode() override = default;
virtual const std::string& name() const = 0;
// УБРАНО: const. Этот метод используется для получения указателя,
// который может участвовать в не-константных операциях.
virtual NodePtr getSelf() = 0;
};
class ILink {
public:
virtual ~ILink() = default;
virtual NodePtr getNode() const = 0; virtual NodePtr getNode() const = 0;
virtual LinkPtr getParent() const = 0;
virtual void setParent(const LinkPtr& parent) = 0;
virtual const std::vector<LinkPtr>& getChildren() const = 0;
virtual void addChild(const LinkPtr& child) = 0;
virtual void removeChild(const LinkPtr& child) = 0;
}; };
class INode { // --- РЕАЛИЗАЦИИ LINK ---
class BaseLink : public ILink {
public: public:
virtual ~INode() = default; explicit BaseLink(NodePtr node) : owner_node_(node) {}
virtual LinkPtr getLink() const = 0; NodePtr getNode() const override { return owner_node_.lock(); }
virtual LinkMixinPtr getLinkMixin() const = 0; LinkPtr getParent() const override { return parent_.lock(); }
}; void setParent(const LinkPtr& parent) override { parent_ = parent; }
class LeafLink : public ILink {
public:
explicit LeafLink(NodePtr node) : node_(std::move(node)) {}
LinkPtr getParent() const override { return parent_; }
void setParent(LinkPtr parent) override { parent_ = std::move(parent); }
const std::vector<LinkPtr>& getChildren() const override {
static std::vector<LinkPtr> empty;
return empty;
}
void addChild(LinkPtr) override {
throw std::logic_error("LeafLink cannot have children");
}
void removeChild(LinkPtr) override {}
std::mutex& getLock() override { return lock_; }
LinkMixinPtr getLinkMixin() const override { return node_->getLinkMixin(); }
private:
NodePtr node_;
LinkPtr parent_;
mutable std::mutex lock_;
};
class OneToManyLink : public ILink {
public:
explicit OneToManyLink(NodePtr node) : node_(std::move(node)) {}
LinkPtr getParent() const override { return parent_; }
void setParent(LinkPtr parent) override { parent_ = std::move(parent); }
const std::vector<LinkPtr>& getChildren() const override { return children_; } const std::vector<LinkPtr>& getChildren() const override { return children_; }
void removeChild(const LinkPtr& child) override {
void addChild(LinkPtr child) override { children_.push_back(std::move(child)); }
void removeChild(LinkPtr child) override {
children_.erase(std::remove(children_.begin(), children_.end(), child), children_.end()); children_.erase(std::remove(children_.begin(), children_.end(), child), children_.end());
} }
protected:
std::mutex& getLock() override { return lock_; }
LinkMixinPtr getLinkMixin() const override { return node_->getLinkMixin(); }
private:
NodePtr node_;
LinkPtr parent_;
std::vector<LinkPtr> children_; std::vector<LinkPtr> children_;
mutable std::mutex lock_; std::weak_ptr<INode> owner_node_;
std::weak_ptr<ILink> parent_;
}; };
class OneToOneLink : public ILink { class LeafLink : public BaseLink {
public: public:
explicit OneToOneLink(NodePtr node) : node_(std::move(node)) {} using BaseLink::BaseLink;
void addChild(const LinkPtr&) override { throw std::logic_error("LeafLink cannot have children"); }
LinkPtr getParent() const override { return parent_; }
void setParent(LinkPtr parent) override { parent_ = std::move(parent); }
const std::vector<LinkPtr>& getChildren() const override { return singleChildVec_; }
void addChild(LinkPtr child) override {
if (!singleChildVec_.empty()) {
throw std::logic_error("OneToOneLink already has a child");
}
singleChildVec_.push_back(std::move(child));
}
void removeChild(LinkPtr child) override {
if (!singleChildVec_.empty() && singleChildVec_.front() == child) {
singleChildVec_.clear();
}
}
std::mutex& getLock() override { return lock_; }
LinkMixinPtr getLinkMixin() const override { return node_->getLinkMixin(); }
private:
NodePtr node_;
LinkPtr parent_;
std::vector<LinkPtr> singleChildVec_;
mutable std::mutex lock_;
}; };
// Note: TypedOneToManyLink ensures type-safety on child linkage class OneToManyLink : public BaseLink {
template <typename TChild>
class TypedOneToManyLink : public OneToManyLink {
public: public:
explicit TypedOneToManyLink(NodePtr node) : OneToManyLink(std::move(node)) {} using BaseLink::BaseLink;
void addChild(const LinkPtr& child) override { children_.push_back(child); }
void addChild(LinkPtr child) override {
NodePtr n = child->getLinkMixin()->getNode();
if (!std::dynamic_pointer_cast<TChild>(n)) {
throw std::invalid_argument("TypedOneToManyLink: child is not of expected type");
}
OneToManyLink::addChild(std::move(child));
}
}; };
// Note: BaseLinkMixin is used for direct eager link composition (non-lazy) // --- CRTP МИКСИН-РЕАЛИЗАЦИЯ ---
class BaseLinkMixin : public ILinkMixin { template <class TFinalNode>
class LazyLinkMixin : public INode {
public: public:
explicit BaseLinkMixin(NodePtr self) { void linkChild(const NodePtr& childNode) override {
link_ = std::make_shared<OneToManyLink>(self); lazyInit();
} upgradeLinkIfNeeded();
LinkPtr childLink = childNode->getLink();
void linkChild(const NodePtr& child) override {
LinkPtr childLink = child->getLink();
childLink->setParent(link_); childLink->setParent(link_);
link_->addChild(childLink); link_->addChild(childLink);
} }
void unlinkParent() override { void unlinkParent() override {
if (!link_ || !link_->getParent()) return; lazyInit();
auto parent = link_->getParent(); LinkPtr parentLink = link_->getParent();
parent->getLinkMixin()->unlinkChild(getNode()); if (!parentLink) return;
parentLink->removeChild(this->getLink());
link_->setParent(nullptr); link_->setParent(nullptr);
downgradeLinkIfPossible();
} }
void unlinkChild(const NodePtr& child) override { LinkPtr getLink() override {
LinkPtr childLink = child->getLink(); lazyInit();
link_->removeChild(childLink); return link_;
childLink->setParent(nullptr);
} }
LinkPtr getLink() const override { return link_; } protected:
NodePtr getNode() const override { return self_; } // УБРАНО: const. Возвращаем неконстантный указатель.
virtual std::shared_ptr<TFinalNode> getShared() = 0;
// УБРАНО: const. Соответствует базовому классу.
NodePtr getSelf() override {
return getShared();
}
private: private:
void lazyInit() {
if (!link_) {
link_ = std::make_shared<LeafLink>(getSelf());
}
}
void upgradeLinkIfNeeded() {
if (!std::dynamic_pointer_cast<LeafLink>(link_)) return;
auto oldParent = link_->getParent();
link_ = std::make_shared<OneToManyLink>(getSelf());
link_->setParent(oldParent);
}
void downgradeLinkIfPossible() {
if (link_->getChildren().empty()) {
auto oldParent = link_->getParent();
link_ = std::make_shared<LeafLink>(getSelf());
link_->setParent(oldParent);
}
}
LinkPtr link_; LinkPtr link_;
NodePtr self_;
}; };
// Note: LazyLinkMixin starts with LeafLink and upgrades dynamically // --- КОНКРЕТНЫЙ УЗЕЛ ---
template <typename TNode> // УБРАНО: final. Теперь от класса можно наследоваться.
class LazyLinkMixin : public ILinkMixin { class SimpleNode : public LazyLinkMixin<SimpleNode>,
public std::enable_shared_from_this<SimpleNode>
{
public: public:
explicit LazyLinkMixin(NodePtr self) : self_(self) { static NodePtr create(std::string name) {
link_ = std::make_shared<LeafLink>(self); // Теперь эта структура может легально наследоваться от SimpleNode
}
void linkChild(const NodePtr& child) override {
ensureInitialized(child);
LinkPtr childLink = child->getLink();
childLink->setParent(link_);
link_->addChild(childLink);
}
void unlinkParent() override {
if (!link_ || !link_->getParent()) return;
auto parent = link_->getParent();
parent->getLinkMixin()->unlinkChild(getNode());
link_->setParent(nullptr);
if (link_->getChildren().empty()) {
link_ = std::make_shared<LeafLink>(getNode());
}
}
void unlinkChild(const NodePtr& child) override {
if (!link_) return;
LinkPtr childLink = child->getLink();
link_->removeChild(childLink);
childLink->setParent(nullptr);
if (link_->getChildren().empty()) {
link_ = std::make_shared<LeafLink>(getNode());
}
}
LinkPtr getLink() const override { return link_; }
NodePtr getNode() const override { return self_; }
private:
void ensureInitialized(const NodePtr& child) {
if (link_ && !std::dynamic_pointer_cast<LeafLink>(link_)) return;
LinkPtr oldLink = link_;
LinkPtr newLink;
if (std::dynamic_pointer_cast<TNode>(child)) {
newLink = std::make_shared<TypedOneToManyLink<TNode>>(getNode());
} else {
newLink = std::make_shared<OneToOneLink>(getNode());
}
newLink->setParent(oldLink->getParent());
link_ = newLink;
}
LinkPtr link_;
NodePtr self_;
};
class SimpleNode : public INode, public std::enable_shared_from_this<SimpleNode> {
public:
static std::shared_ptr<SimpleNode> create(std::string name) {
struct EnableMakeShared : public SimpleNode { struct EnableMakeShared : public SimpleNode {
EnableMakeShared(std::string n) : SimpleNode(std::move(n)) {} EnableMakeShared(std::string n) : SimpleNode(std::move(n)) {}
}; };
auto ptr = std::make_shared<EnableMakeShared>(std::move(name)); return std::make_shared<EnableMakeShared>(std::move(name));
ptr->initMixin();
return ptr;
} }
const std::string& name() const { return name_; } const std::string& name() const override { return name_; }
LinkPtr getLink() const override { return mixin_->getLink(); }
LinkMixinPtr getLinkMixin() const override { return mixin_; }
void linkChild(const std::shared_ptr<SimpleNode>& child) { mixin_->linkChild(child); } protected:
void unlinkParent() { mixin_->unlinkParent(); } // УБРАНО: const. Теперь возвращается неконстантный shared_ptr, как и ожидается.
std::shared_ptr<SimpleNode> getShared() override {
return shared_from_this();
}
private: private:
friend struct std::enable_shared_from_this<SimpleNode>;
friend class LazyLinkMixin<SimpleNode>;
explicit SimpleNode(std::string name) : name_(std::move(name)) {} explicit SimpleNode(std::string name) : name_(std::move(name)) {}
void initMixin() {
mixin_ = std::make_shared<LazyLinkMixin<SimpleNode>>(shared_from_this());
}
std::string name_; std::string name_;
LinkMixinPtr mixin_;
}; };
void printTree(const LinkPtr& link, int indent = 0) { // --- УТИЛИТА ДЛЯ ВЫВОДА ---
void printTree(const NodePtr& startNode, int indent = 0) {
if (!startNode) return;
for (int i = 0; i < indent; ++i) std::cout << " "; for (int i = 0; i < indent; ++i) std::cout << " ";
auto node = link->getLinkMixin()->getNode(); std::cout << startNode->name() << "\n";
auto simpleNode = std::dynamic_pointer_cast<SimpleNode>(node); LinkPtr nodeLink = startNode->getLink();
if (simpleNode) { for (const auto& childLink : nodeLink->getChildren()) {
std::cout << simpleNode->name() << "\n"; printTree(childLink->getNode(), indent + 1);
}
for (const auto& child : link->getChildren()) {
printTree(child, indent + 1);
} }
} }
// --- MAIN ---
int main() { int main() {
auto root = SimpleNode::create("Root"); auto root = SimpleNode::create("Root");
auto child1 = SimpleNode::create("Child1"); auto child1 = SimpleNode::create("Child1");
@@ -295,12 +186,12 @@ int main() {
auto subchild = SimpleNode::create("SubChild"); auto subchild = SimpleNode::create("SubChild");
child1->linkChild(subchild); child1->linkChild(subchild);
printTree(root->getLink()); printTree(root);
std::cout << "\nUnlinking Child2...\n"; std::cout << "\nUnlinking Child1...\n";
child2->unlinkParent(); child1->unlinkParent();
printTree(root->getLink()); printTree(root);
return 0; return 0;
} }