iters
Сергей Маринкевич 5 months ago
parent 3801a5dc0b
commit f5f78308bd

3
.gitignore vendored

@ -0,0 +1,3 @@
*.swp
build
.vscode

@ -12,9 +12,9 @@ class ILink {
public:
virtual ~ILink() = default;
virtual NodePtr getNode() const = 0;
virtual LinkPtr getParent() const = 0;
virtual void setParent(const LinkPtr& parent) = 0;
virtual const std::vector<LinkPtr>& getChildren() const = 0;
virtual void addChild(const LinkPtr& child) = 0;
virtual void removeChild(const LinkPtr& child) = 0;
virtual NodePtr getParent() const = 0;
virtual void setParent(const NodePtr& parent) = 0;
virtual const std::vector<NodePtr>& getChildren() const = 0;
virtual void addChild(const NodePtr& child) = 0;
virtual void removeChild(const NodePtr& child) = 0;
};

@ -13,4 +13,5 @@ public:
virtual void linkChild(const NodePtr& child) = 0;
virtual void unlinkParent() = 0;
virtual LinkPtr getLink() = 0;
virtual NodePtr getSelf() = 0;
};

@ -7,10 +7,10 @@ class BaseLink : public ILink {
public:
explicit BaseLink(NodePtr node) : owner_node_(node) {}
NodePtr getNode() const override { return owner_node_.lock(); }
LinkPtr getParent() const override { return parent_.lock(); }
void setParent(const LinkPtr& parent) override { parent_ = parent; }
const std::vector<LinkPtr>& getChildren() const override { return children_; }
void removeChild(const LinkPtr& child) override {
NodePtr getParent() const override { return parent_.lock(); }
void setParent(const NodePtr& parent) override { parent_ = parent; }
const std::vector<NodePtr>& getChildren() const override { return children_; }
void removeChild(const NodePtr& child) override {
children_.erase(std::remove(children_.begin(), children_.end(), child), children_.end());
}
@ -18,7 +18,7 @@ public:
std::cout << "--- Destructor called for: " << "BaseLink" << "\n";
}
protected:
std::vector<LinkPtr> children_;
std::vector<NodePtr> children_;
std::weak_ptr<INode> owner_node_;
std::weak_ptr<ILink> parent_;
std::weak_ptr<INode> parent_;
};

@ -5,5 +5,5 @@
class LeafLink : public BaseLink {
public:
using BaseLink::BaseLink;
void addChild(const LinkPtr&) override { throw std::logic_error("LeafLink cannot have children"); }
void addChild(const NodePtr&) override { throw std::logic_error("LeafLink cannot have children"); }
};

@ -4,5 +4,5 @@
class OneToManyLink : public BaseLink {
public:
using BaseLink::BaseLink;
void addChild(const LinkPtr& child) override { children_.push_back(child); }
void addChild(const NodePtr& child) override { children_.push_back(child); }
};

@ -5,23 +5,29 @@
#include "links/OneToManyLink.h"
#include <memory>
template <class TFinalNode>
class LazyLinkMixin : public INode {
template <class TLink>
class LazyLinkMixin : public ILinkMixin {
public:
void linkChild(const NodePtr& childNode) override {
lazyInit();
upgradeLinkIfNeeded();
LinkPtr childLink = childNode->getLink();
childLink->setParent(link_);
link_->addChild(childLink);
childLink->setParent(getSelf());
getLink()->addChild(childNode);
}
void unlinkParent() override {
lazyInit();
LinkPtr parentLink = link_->getParent();
if (!parentLink) return;
parentLink->removeChild(this->getLink());
link_->setParent(nullptr);
/* No link -- no parent, who'll unlinked? */
if (!link_)
throw std::logic_error("Link isn't inited!");
NodePtr parent = link_->getParent();
if (!parent)
throw std::logic_error("Have no parent!");
LinkPtr parentLink = parent->getLink();
parentLink->removeChild(getSelf());
getLink()->setParent(nullptr);
}
LinkPtr getLink() override {
@ -34,36 +40,13 @@ public:
}
protected:
virtual std::shared_ptr<TFinalNode> getShared() = 0;
virtual NodePtr getShared() = 0;
NodePtr getSelf() override { return getShared(); }
private:
void lazyInit() {
if (!link_) {
link_ = std::make_shared<LeafLink>(getSelf());
}
}
void upgradeLinkIfNeeded() {
if (!std::dynamic_pointer_cast<LeafLink>(link_)) return;
auto newLink = std::make_shared<OneToManyLink>(getSelf());
if (auto parentLink = link_->getParent()) {
parentLink->removeChild(link_);
parentLink->addChild(newLink);
}
newLink->setParent(link_->getParent());
link_ = newLink;
}
void downgradeLinkIfPossible() {
if (link_->getChildren().empty() && std::dynamic_pointer_cast<OneToManyLink>(link_)) {
auto newLink = std::make_shared<LeafLink>(getSelf());
if (auto parentLink = link_->getParent()) {
parentLink->removeChild(link_);
parentLink->addChild(newLink);
}
newLink->setParent(link_->getParent());
link_ = newLink;
link_ = std::make_shared<TLink>(getSelf());
}
}

@ -0,0 +1,20 @@
#pragma once
#include "mixins/LazyLinkMixin.h"
#include "ifaces/INode.h"
#include <iostream>
class BaseNode : public INode,
public LazyLinkMixin<OneToManyLink>,
public std::enable_shared_from_this<BaseNode> {
public:
BaseNode(std::string name) : name_(std::move(name)) {}
const std::string& name() const override { return name_; }
~BaseNode() {
std::cout << "--- Destructor called for: " << name_ << "\n";
}
protected:
NodePtr getShared() override {
return shared_from_this();
}
std::string name_;
};

@ -1,26 +1,12 @@
#pragma once
#include "mixins/LazyLinkMixin.h"
#include "nodes/BaseNode.h"
#include <iostream>
class SimpleNode : public LazyLinkMixin<SimpleNode>,
public std::enable_shared_from_this<SimpleNode> {
class SimpleNode :
public BaseNode {
public:
static NodePtr create(std::string name) {
struct EnableMakeShared : public SimpleNode {
EnableMakeShared(std::string n) : SimpleNode(std::move(n)) {}
};
return std::make_shared<EnableMakeShared>(std::move(name));
}
const std::string& name() const override { return name_; }
~SimpleNode() {
std::cout << "--- Destructor called for: " << name_ << "\n";
}
protected:
std::shared_ptr<SimpleNode> getShared() override {
return shared_from_this();
}
private:
friend class LazyLinkMixin<SimpleNode>;
explicit SimpleNode(std::string name) : name_(std::move(name)) {}
std::string name_;
SimpleNode(std::string name) : BaseNode(std::move(name)) {}
};

@ -6,8 +6,8 @@ void printTree(const NodePtr& startNode, int indent = 0) {
for (int i = 0; i < indent; ++i) std::cout << " ";
std::cout << startNode->name() << "\n";
LinkPtr nodeLink = startNode->getLink();
for (const auto& childLink : nodeLink->getChildren()) {
printTree(childLink->getNode(), indent + 1);
for (const auto& child : nodeLink->getChildren()) {
printTree(child, indent + 1);
}
}
@ -16,19 +16,19 @@ int main() {
// Начало новой области видимости
{
auto root = SimpleNode::create("Root");
auto child2 = SimpleNode::create("Child2");
auto root = std::make_shared<SimpleNode>("Root");
auto child2 = std::make_shared<SimpleNode>("Child2");
root->linkChild(child2);
{
auto child1 = SimpleNode::create("Child1");
auto child1 = std::make_shared<SimpleNode>("Child1");
root->linkChild(child1);
auto subchild = SimpleNode::create("SubChild");
auto subchild = std::make_shared<SimpleNode>("SubChild");
child1->linkChild(subchild);
auto child3 = SimpleNode::create("Child3");
auto child3 = std::make_shared<SimpleNode>("Child3");
root->linkChild(child3);
auto subchild2 = SimpleNode::create("SubChild2");
auto subchild2 = std::make_shared<SimpleNode>("SubChild2");
child3->linkChild(subchild2);
std::cout << "Initial tree:\n";

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