poperdolilo

iters
Сергей Маринкевич 5 months ago
parent 8b60fc0183
commit b2be9b51ca

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# CMakeLists.txt
cmake_minimum_required(VERSION 3.10)
project(ModernTree LANGUAGES CXX)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_EXTENSIONS OFF)
# Находим все исходные файлы в директории src
file(GLOB_RECURSE SOURCES "src/*.cpp")
# Создаем исполняемый файл из исходников
add_executable(tree_app ${SOURCES})
# Указываем, что директория include является публичной для нашего проекта
# Это позволит использовать #include "ifaces/INode.h" и т.д.
target_include_directories(tree_app PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/include)
# Сообщение для удобства
message(STATUS "Project configured. To build, run: cmake --build .")
message(STATUS "To run the application: ./tree_app")

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#pragma once
#include <memory>
#include <vector>
// Forward declarations
class INode;
class ILink;
using NodePtr = std::shared_ptr<INode>;
using LinkPtr = std::shared_ptr<ILink>;
class ILink {
public:
virtual ~ILink() = default;
virtual NodePtr getNode() const = 0;
virtual LinkPtr getParent() const = 0;
virtual void setParent(const LinkPtr& parent) = 0;
virtual const std::vector<LinkPtr>& getChildren() const = 0;
virtual void addChild(const LinkPtr& child) = 0;
virtual void removeChild(const LinkPtr& child) = 0;
};

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#pragma once
#include <memory>
// Forward declarations для избежания циклических #include
class INode;
class ILink;
using NodePtr = std::shared_ptr<INode>;
using LinkPtr = std::shared_ptr<ILink>;
class ILinkMixin {
public:
virtual ~ILinkMixin() = default;
virtual void linkChild(const NodePtr& child) = 0;
virtual void unlinkParent() = 0;
virtual LinkPtr getLink() = 0;
};

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#pragma once
#include "ifaces/ILinkMixin.h"
#include <string>
// INode является ILinkMixin, поэтому полный #include здесь оправдан
class INode : public ILinkMixin {
public:
~INode() override = default;
virtual const std::string& name() const = 0;
virtual NodePtr getSelf() = 0;
};

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#pragma once
#include "ifaces/ILink.h"
#include "ifaces/INode.h"
#include <algorithm>
class BaseLink : public ILink {
public:
explicit BaseLink(NodePtr node) : owner_node_(node) {}
NodePtr getNode() const override { return owner_node_.lock(); }
LinkPtr getParent() const override { return parent_.lock(); }
void setParent(const LinkPtr& parent) override { parent_ = parent; }
const std::vector<LinkPtr>& getChildren() const override { return children_; }
void removeChild(const LinkPtr& child) override {
children_.erase(std::remove(children_.begin(), children_.end(), child), children_.end());
}
protected:
std::vector<LinkPtr> children_;
std::weak_ptr<INode> owner_node_;
std::weak_ptr<ILink> parent_;
};

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#pragma once
#include "links/BaseLink.h"
#include <stdexcept>
class LeafLink : public BaseLink {
public:
using BaseLink::BaseLink;
void addChild(const LinkPtr&) override { throw std::logic_error("LeafLink cannot have children"); }
};

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#pragma once
#include "links/BaseLink.h"
class OneToManyLink : public BaseLink {
public:
using BaseLink::BaseLink;
void addChild(const LinkPtr& child) override { children_.push_back(child); }
};

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#pragma once
#include "ifaces/INode.h"
#include "links/LeafLink.h"
#include "links/OneToManyLink.h"
#include <memory>
template <class TFinalNode>
class LazyLinkMixin : public INode {
public:
void linkChild(const NodePtr& childNode) override {
lazyInit();
upgradeLinkIfNeeded();
LinkPtr childLink = childNode->getLink();
childLink->setParent(link_);
link_->addChild(childLink);
}
void unlinkParent() override {
lazyInit();
LinkPtr parentLink = link_->getParent();
if (!parentLink) return;
parentLink->removeChild(this->getLink());
link_->setParent(nullptr);
}
LinkPtr getLink() override {
lazyInit();
return link_;
}
protected:
virtual std::shared_ptr<TFinalNode> getShared() = 0;
NodePtr getSelf() override { return getShared(); }
private:
void lazyInit() {
if (!link_) {
link_ = std::make_shared<LeafLink>(getSelf());
}
}
void upgradeLinkIfNeeded() {
if (!std::dynamic_pointer_cast<LeafLink>(link_)) return;
auto newLink = std::make_shared<OneToManyLink>(getSelf());
if (auto parentLink = link_->getParent()) {
parentLink->removeChild(link_);
parentLink->addChild(newLink);
}
newLink->setParent(link_->getParent());
link_ = newLink;
}
void downgradeLinkIfPossible() {
if (link_->getChildren().empty() && std::dynamic_pointer_cast<OneToManyLink>(link_)) {
auto newLink = std::make_shared<LeafLink>(getSelf());
if (auto parentLink = link_->getParent()) {
parentLink->removeChild(link_);
parentLink->addChild(newLink);
}
newLink->setParent(link_->getParent());
link_ = newLink;
}
}
LinkPtr link_;
};

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#pragma once
#include "mixins/LazyLinkMixin.h"
class SimpleNode : public LazyLinkMixin<SimpleNode>,
public std::enable_shared_from_this<SimpleNode> {
public:
static NodePtr create(std::string name) {
struct EnableMakeShared : public SimpleNode {
EnableMakeShared(std::string n) : SimpleNode(std::move(n)) {}
};
return std::make_shared<EnableMakeShared>(std::move(name));
}
const std::string& name() const override { return name_; }
protected:
std::shared_ptr<SimpleNode> getShared() override {
return shared_from_this();
}
private:
friend class LazyLinkMixin<SimpleNode>;
explicit SimpleNode(std::string name) : name_(std::move(name)) {}
std::string name_;
};

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#include "nodes/SimpleNode.h"
#include <iostream>
void printTree(const NodePtr& startNode, int indent = 0) {
if (!startNode) return;
for (int i = 0; i < indent; ++i) std::cout << " ";
std::cout << startNode->name() << "\n";
LinkPtr nodeLink = startNode->getLink();
for (const auto& childLink : nodeLink->getChildren()) {
printTree(childLink->getNode(), indent + 1);
}
}
int main() {
auto root = SimpleNode::create("Root");
auto child1 = SimpleNode::create("Child1");
auto child2 = SimpleNode::create("Child2");
root->linkChild(child1);
root->linkChild(child2);
auto subchild = SimpleNode::create("SubChild");
child1->linkChild(subchild);
std::cout << "Initial tree:\n";
printTree(root);
std::cout << "\nUnlinking Child1...\n";
child1->unlinkParent();
std::cout << "\nFinal tree:\n";
printTree(root);
return 0;
}
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