| .. |
|
E131ControllerDetect.cpp
|
Add Windows support for E1.31 Streaming ACN protocol devices
|
6 years ago |
|
OpenRazerDetect.cpp
|
Clean up warnings, except in hidapi and cli files
|
6 years ago |
|
OpenRazerDevices.h
|
Fix Blackwidow 2019 string in OpenRazer device list
|
6 years ago |
|
OpenRazerWindowsDetect.cpp
|
Update to OpenRazer-Win32 API, device attribute pointers are now filled in by the driver during device probe, so we don't need to fill them in manually by device type anymore
|
6 years ago |
|
RGBController.cpp
|
Delete zone matrix maps when destroying RGBController
|
6 years ago |
|
RGBController.h
|
Logitech G203 and Corsair ST100 support
|
6 years ago |
|
RGBController_AMDWraithPrism.cpp
|
Add matrix map support
|
6 years ago |
|
RGBController_AMDWraithPrism.h
|
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
|
6 years ago |
|
RGBController_AuraCore.cpp
|
Initialize color modes for per-LED modes on Aura Core controller
|
6 years ago |
|
RGBController_AuraCore.h
|
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
|
6 years ago |
|
RGBController_AuraGPU.cpp
|
Add matrix map support
|
6 years ago |
|
RGBController_AuraGPU.h
|
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
|
6 years ago |
|
RGBController_AuraSMBus.cpp
|
Add matrix map support
|
6 years ago |
|
RGBController_AuraSMBus.h
|
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
|
6 years ago |
|
RGBController_AuraUSB.cpp
|
Fix uninitialized loop counter in AuraUSB controller
|
6 years ago |
|
RGBController_AuraUSB.h
|
Add Aura USB controller for X570 mainboards
|
6 years ago |
|
RGBController_CMMP750Controller.cpp
|
Updated controller to use HIDAPI instead of LIBUSB
|
6 years ago |
|
RGBController_CMMP750Controller.h
|
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
|
6 years ago |
|
RGBController_CorsairLightingNode.cpp
|
Add matrix map support
|
6 years ago |
|
RGBController_CorsairLightingNode.h
|
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
|
6 years ago |
|
RGBController_CorsairPeripheral.cpp
|
Logitech G203 and Corsair ST100 support
|
6 years ago |
|
RGBController_CorsairPeripheral.h
|
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
|
6 years ago |
|
RGBController_CorsairVengeance.cpp
|
Add matrix map support
|
6 years ago |
|
RGBController_CorsairVengeance.h
|
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
|
6 years ago |
|
RGBController_CorsairVengeancePro.cpp
|
Add matrix map support
|
6 years ago |
|
RGBController_CorsairVengeancePro.h
|
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
|
6 years ago |
|
RGBController_Crucial.cpp
|
Add matrix map support
|
6 years ago |
|
RGBController_Crucial.h
|
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
|
6 years ago |
|
RGBController_Dummy.cpp
|
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
|
6 years ago |
|
RGBController_Dummy.h
|
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
|
6 years ago |
|
RGBController_E131.cpp
|
Add matrix map support
|
6 years ago |
|
RGBController_E131.h
|
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
|
6 years ago |
|
RGBController_Faustus.cpp
|
Add matrix map support
|
6 years ago |
|
RGBController_Faustus.h
|
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
|
6 years ago |
|
RGBController_GloriousModelO.cpp
|
Finished up all the modes
|
6 years ago |
|
RGBController_GloriousModelO.h
|
Finished up all the modes
|
6 years ago |
|
RGBController_Hue2.cpp
|
Add matrix map support
|
6 years ago |
|
RGBController_Hue2.h
|
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
|
6 years ago |
|
RGBController_HuePlus.cpp
|
Add matrix map support
|
6 years ago |
|
RGBController_HuePlus.h
|
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
|
6 years ago |
|
RGBController_HyperXDRAM.cpp
|
Add matrix map support
|
6 years ago |
|
RGBController_HyperXDRAM.h
|
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
|
6 years ago |
|
RGBController_HyperXKeyboard.cpp
|
Do not automatically refresh HyperX direct mode unless it has been 50ms since last device update to prevent flickering
|
6 years ago |
|
RGBController_HyperXKeyboard.h
|
Do not automatically refresh HyperX direct mode unless it has been 50ms since last device update to prevent flickering
|
6 years ago |
|
RGBController_LEDStrip.cpp
|
Add matrix map support
|
6 years ago |
|
RGBController_LEDStrip.h
|
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
|
6 years ago |
|
RGBController_LogitechG203.cpp
|
Add speed control to Logitech G203
|
6 years ago |
|
RGBController_LogitechG203.h
|
Logitech G203 and Corsair ST100 support
|
6 years ago |
|
RGBController_LogitechG403.cpp
|
Add Logitech G403 driver
|
6 years ago |
|
RGBController_LogitechG403.h
|
Add Logitech G403 driver
|
6 years ago |
|
RGBController_LogitechG810.cpp
|
Added missing g810 keys and PID
|
6 years ago |
|
RGBController_LogitechG810.h
|
Logitech G810 Orion Spectrum driver, does not include direct mode yet
|
6 years ago |
|
RGBController_MSI3Zone.cpp
|
Add matrix map support
|
6 years ago |
|
RGBController_MSI3Zone.h
|
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
|
6 years ago |
|
RGBController_MSIMysticLight.cpp
|
Move Off mode to second position in MSI Mystic Light mode list so that custom mode works
|
6 years ago |
|
RGBController_MSIMysticLight.h
|
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
|
6 years ago |
|
RGBController_MSIRGB.cpp
|
Add matrix map support
|
6 years ago |
|
RGBController_MSIRGB.h
|
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
|
6 years ago |
|
RGBController_NZXTKraken.cpp
|
Add matrix map support
|
6 years ago |
|
RGBController_NZXTKraken.h
|
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
|
6 years ago |
|
RGBController_Network.cpp
|
Fix memory leaks in client
|
6 years ago |
|
RGBController_Network.h
|
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
|
6 years ago |
|
RGBController_OpenRazer.cpp
|
Add sleep to OpenRazer driver to fix hangs updating certain devices
|
6 years ago |
|
RGBController_OpenRazer.h
|
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
|
6 years ago |
|
RGBController_OpenRazerWindows.cpp
|
Add sleep to OpenRazer driver to fix hangs updating certain devices
|
6 years ago |
|
RGBController_OpenRazerWindows.h
|
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
|
6 years ago |
|
RGBController_PatriotViper.cpp
|
Add matrix map support
|
6 years ago |
|
RGBController_PatriotViper.h
|
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
|
6 years ago |
|
RGBController_Polychrome.cpp
|
Add matrix map support
|
6 years ago |
|
RGBController_Polychrome.h
|
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
|
6 years ago |
|
RGBController_PoseidonZRGB.cpp
|
Add matrix map for Poseidon Z RGB keyboard
|
6 years ago |
|
RGBController_PoseidonZRGB.h
|
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
|
6 years ago |
|
RGBController_RGBFusion.cpp
|
Add matrix map support
|
6 years ago |
|
RGBController_RGBFusion.h
|
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
|
6 years ago |
|
RGBController_RGBFusion2DRAM.cpp
|
Initial implementation of RGB Fusion 2 DRAM controller
|
6 years ago |
|
RGBController_RGBFusion2DRAM.h
|
Initial implementation of RGB Fusion 2 DRAM controller
|
6 years ago |
|
RGBController_RGBFusion2SMBus.cpp
|
Code style changes for RGB Fusion 2 SMBus
|
6 years ago |
|
RGBController_RGBFusion2SMBus.h
|
Code style changes for RGB Fusion 2 SMBus
|
6 years ago |
|
RGBController_RGBFusion2USB.cpp
|
Add matrix map support
|
6 years ago |
|
RGBController_RGBFusion2USB.h
|
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
|
6 years ago |
|
RGBController_RGBFusionGPU.cpp
|
Add matrix map support
|
6 years ago |
|
RGBController_RGBFusionGPU.h
|
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
|
6 years ago |
|
RGBController_RedragonK556.cpp
|
Add matrix mapping for Redragon keyboards
|
6 years ago |
|
RGBController_RedragonK556.h
|
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
|
6 years ago |
|
RGBController_RedragonM711.cpp
|
Update Redragon M711 controller with generic write function
|
6 years ago |
|
RGBController_RedragonM711.h
|
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
|
6 years ago |
|
RGBController_SteelSeriesRival.cpp
|
Rival 300 should now be properly intergrated with the RGBController.
|
6 years ago |
|
RGBController_SteelSeriesRival.h
|
First working version to support the Rival 110 mouse
|
6 years ago |
|
RGBController_ThermaltakeRiing.cpp
|
Reorder Thermaltake Riing modes to put direct at top
|
6 years ago |
|
RGBController_ThermaltakeRiing.h
|
Add a thread to RGBController to asynchronously perform device updates. Only implemented for UpdateLEDs for now
|
6 years ago |