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@ -1,19 +1,7 @@
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#include "Detector.h"
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#include "ValkyrieKeyboardController.h"
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#include <hidapi/hidapi.h>
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#include "Detector.h"
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#include "RGBController.h"
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#include "RGBController_ValkyrieKeyboard.h"
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#include <hidapi/hidapi.h>
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ValkyrieKeyboardMappingLayoutType GetKeyboardMappingLayoutType(int interface)
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{
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switch(interface)
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{
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case 3:
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return PRO_LAYOUT;
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default:
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return NORMAL_LAYOUT;
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}
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}
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void DetectValkyrieKeyboardControllers(hid_device_info* info, const std::string& name)
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{
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@ -21,10 +9,9 @@ void DetectValkyrieKeyboardControllers(hid_device_info* info, const std::string&
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if(dev)
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{
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ValkyrieKeyboardController* controller = new ValkyrieKeyboardController(dev, info->path, info->product_id, info->interface_number);
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ValkyrieKeyboardMappingLayoutType layout = GetKeyboardMappingLayoutType(info->interface_number);
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RGBController_ValkyrieKeyboard* rgb_controller = new RGBController_ValkyrieKeyboard(controller, layout);
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rgb_controller->name = name;
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ValkyrieKeyboardController* controller = new ValkyrieKeyboardController(dev, info->path, info->product_id, info->interface_number);
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RGBController_ValkyrieKeyboard* rgb_controller = new RGBController_ValkyrieKeyboard(controller);
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rgb_controller->name = name;
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ResourceManager::get()->RegisterRGBController(rgb_controller);
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}
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}
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