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@ -203,7 +203,7 @@ static const char *led_names[] =
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void DetectDebugControllers(std::vector<RGBController*> &rgb_controllers)
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{
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json debug_settings;
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/*-------------------------------------------------*\
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| Get Debug Device settings from settings manager |
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\*-------------------------------------------------*/
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@ -564,7 +564,7 @@ void DetectDebugControllers(std::vector<RGBController*> &rgb_controllers)
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dummy_argb_direct_mode.color_mode = MODE_COLORS_PER_LED;
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dummy_argb->modes.push_back(dummy_argb_direct_mode);
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/*---------------------------------------------------------*\
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| Create a linear zone for the dummy ARGB |
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\*---------------------------------------------------------*/
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@ -590,6 +590,217 @@ void DetectDebugControllers(std::vector<RGBController*> &rgb_controllers)
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}
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}
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if (debug_settings.contains("CustomDevices"))
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{
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for (int CustomDevice = 0; CustomDevice < (int)debug_settings["CustomDevices"].size(); CustomDevice++)
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{
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json CustomDev = debug_settings["CustomDevices"][CustomDevice];
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/*---------------------------*\
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| Create a custom controller |
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\*---------------------------*/
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RGBController_Debug* dummy_custom = new RGBController_Debug();
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/*----------------------------------------------------------------------*\
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| if ANY of the attributes are missing then go ahead and skip the entry |
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\*----------------------------------------------------------------------*/
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if (
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!CustomDev.contains("DeviceName") ||
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!CustomDev.contains("DeviceType") ||
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!CustomDev.contains("DeviceDescription") ||
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!CustomDev.contains("DeviceLocation") ||
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!CustomDev.contains("DeviceVersion") ||
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!CustomDev.contains("DeviceSerial") ||
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!CustomDev.contains("DeviceZones")
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)
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{
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continue;
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}
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/*-------------*\
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| Set the name |
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\*-------------*/
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dummy_custom->name = CustomDev["DeviceName"];
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/*---------------------*\
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| Find the device type |
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\*---------------------*/
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if (CustomDev["DeviceType"] == "motherboard") dummy_custom->type = DEVICE_TYPE_MOTHERBOARD;
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else if (CustomDev["DeviceType"] == "dram") dummy_custom->type = DEVICE_TYPE_DRAM;
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else if (CustomDev["DeviceType"] == "gpu") dummy_custom->type = DEVICE_TYPE_GPU;
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else if (CustomDev["DeviceType"] == "cooler") dummy_custom->type = DEVICE_TYPE_COOLER;
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else if (CustomDev["DeviceType"] == "led_strip") dummy_custom->type = DEVICE_TYPE_LEDSTRIP;
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else if (CustomDev["DeviceType"] == "keyboard") dummy_custom->type = DEVICE_TYPE_KEYBOARD;
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else if (CustomDev["DeviceType"] == "mouse") dummy_custom->type = DEVICE_TYPE_MOUSE;
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else if (CustomDev["DeviceType"] == "mousemat") dummy_custom->type = DEVICE_TYPE_MOUSEMAT;
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else if (CustomDev["DeviceType"] == "headset") dummy_custom->type = DEVICE_TYPE_HEADSET;
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else if (CustomDev["DeviceType"] == "headset_stand") dummy_custom->type = DEVICE_TYPE_HEADSET_STAND;
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else if (CustomDev["DeviceType"] == "gamepad") dummy_custom->type = DEVICE_TYPE_GAMEPAD;
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else if (CustomDev["DeviceType"] == "light") dummy_custom->type = DEVICE_TYPE_LIGHT;
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else if (CustomDev["DeviceType"] == "speaker") dummy_custom->type = DEVICE_TYPE_SPEAKER;
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else if (CustomDev["DeviceType"] == "unknown") dummy_custom->type = DEVICE_TYPE_UNKNOWN;
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/*-----------------------------------------------*\
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| Set description, location, version, and serial |
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\*-----------------------------------------------*/
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dummy_custom->description = CustomDev["DeviceDescription"];
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dummy_custom->location = CustomDev["DeviceLocation"];
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dummy_custom->version = CustomDev["DeviceVersion"];
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dummy_custom->serial = CustomDev["DeviceSerial"];
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/*----------------*\
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| Create the mode |
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\*----------------*/
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mode dummy_custom_direct;
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dummy_custom_direct.name = "Direct";
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dummy_custom_direct.value = 0;
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dummy_custom_direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
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dummy_custom_direct.color_mode = MODE_COLORS_PER_LED;
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dummy_custom->modes.push_back(dummy_custom_direct);
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/*--------------*\
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| Fill in zones |
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\*--------------*/
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for (int ZoneID = 0; ZoneID < (int)CustomDev["DeviceZones"].size(); ZoneID++)
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{
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json ZoneJson = CustomDev["DeviceZones"][ZoneID];
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if
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(
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!ZoneJson.contains("name") ||
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!ZoneJson.contains("type") ||
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!ZoneJson.contains("leds_min") ||
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!ZoneJson.contains("leds_max") ||
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!ZoneJson.contains("leds_count")
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)
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{
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continue;
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}
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zone custom_zone;
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custom_zone.name = ZoneJson["name"];
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if (ZoneJson["type"] == "linear") custom_zone.type = ZONE_TYPE_LINEAR;
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else if (ZoneJson["type"] == "matrix") custom_zone.type = ZONE_TYPE_MATRIX;
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else if (ZoneJson["type"] == "single") custom_zone.type = ZONE_TYPE_SINGLE;
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else
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{
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continue;
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}
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custom_zone.leds_min = ZoneJson["leds_min"];
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custom_zone.leds_max = ZoneJson["leds_max"];
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custom_zone.leds_count = ZoneJson["leds_count"];
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/*-----------------------*\
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| Fill in the matrix map |
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\*-----------------------*/
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bool BadVal = false;
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if (custom_zone.type == ZONE_TYPE_MATRIX)
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{
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if
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(
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!ZoneJson.contains("matrix_height") ||
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!ZoneJson.contains("matrix_width") ||
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!ZoneJson.contains("matrix_map")
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)
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{
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/*--------------------------------------------------------------*\
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| If there is no map then the zone can't be valid. Don't add it |
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\*--------------------------------------------------------------*/
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continue;
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}
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custom_zone.matrix_map = new matrix_map_type;
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custom_zone.matrix_map->width = ZoneJson["matrix_width"];
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custom_zone.matrix_map->height = ZoneJson["matrix_height"];
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BadVal = (ZoneJson["matrix_map"].size() != custom_zone.matrix_map->height);
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unsigned int* HeightMap = new unsigned int[custom_zone.matrix_map->height];
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for (int MatrixMapRow = 0; MatrixMapRow < (int)custom_zone.matrix_map->height; MatrixMapRow++)
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{
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/*-----------------------------------------------------------------------------------------------------*\
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| If something went wrong then make no attempt to recover and just move on in a way that doesn't crash |
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| Even 1 bad row can corrupt the map so skip the zone entirely |
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\*-----------------------------------------------------------------------------------------------------*/
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if ((custom_zone.matrix_map->width != ZoneJson["matrix_map"][MatrixMapRow].size()) || BadVal)
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{
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BadVal = true;
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break;
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}
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unsigned int* WidthMap = new unsigned int[custom_zone.matrix_map->width];
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for (int MatrixMapCol = 0; MatrixMapCol < (int)ZoneJson["matrix_map"][MatrixMapRow].size(); MatrixMapCol++)
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{
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int Val = ZoneJson["matrix_map"][MatrixMapRow][MatrixMapCol];
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if (Val == -1)
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{
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WidthMap[MatrixMapCol] = NA;
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}
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else
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{
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WidthMap[MatrixMapCol] = ZoneJson["matrix_map"][MatrixMapRow][MatrixMapCol];
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}
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}
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HeightMap[MatrixMapRow] = *WidthMap;
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}
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custom_zone.matrix_map->map = HeightMap;
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}
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/*------------------------------------*\
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| Don't add the zone if it is invalid |
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\*------------------------------------*/
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if (BadVal)
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{
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continue;
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}
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bool UseCustomLabels = false;
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if (ZoneJson.contains("custom_labels"))
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{
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/*-------------------------------------------------------*\
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| If the count is correct and the zone is non-resizeable |
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\*-------------------------------------------------------*/
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if ((ZoneJson["custom_labels"].size() == custom_zone.leds_count) && (custom_zone.leds_min == custom_zone.leds_max))
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{
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UseCustomLabels = true;
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}
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}
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/*------------------*\
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| Set the LED names |
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\*------------------*/
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for (int LED_ID = 0; LED_ID < (int)custom_zone.leds_count; LED_ID++)
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{
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led custom_led;
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if (UseCustomLabels)
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{
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/*----------------------------------------*\
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| Set the label to the user defined label |
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\*----------------------------------------*/
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custom_led.name = ZoneJson["custom_labels"][LED_ID];
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}
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else
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{
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/*------------------------------------------------*\
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| Set default labels because something went wrong |
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\*------------------------------------------------*/
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custom_led.name = ("Custom LED. Zone " + std::to_string(ZoneID) + ", LED " + std::to_string(LED_ID));
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}
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dummy_custom->leds.push_back(custom_led);
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}
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dummy_custom->zones.push_back(custom_zone);
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}
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dummy_custom->SetupColors();
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rgb_controllers.push_back(dummy_custom);
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}
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}
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} /* DetectDebugControllers() */
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REGISTER_DETECTOR("Debug Controllers", DetectDebugControllers);
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