Fix high CPU usage when running the SDK server

It was coming from `recv_select()` and `accept_select()`
The timeval struct members for select() is reset after each call to select() for
whatever reason so like FD_ZERO and FD_SET it needs to be placed inside
the loop.

Source: https://stackoverflow.com/questions/3324078/why-select-always-return-0-after-the-first-timeout
master
Térence Clastres 6 years ago committed by Adam Honse
parent a3c931392a
commit 1db412e970

@ -230,11 +230,12 @@ int NetworkClient::recv_select(SOCKET s, char *buf, int len, int flags)
{
fd_set set;
struct timeval timeout;
timeout.tv_sec = 5;
timeout.tv_usec = 0;
while(1)
{
timeout.tv_sec = 5;
timeout.tv_usec = 0;
FD_ZERO(&set); /* clear the set */
FD_SET(s, &set); /* add our file descriptor to the set */

@ -267,13 +267,14 @@ int NetworkServer::accept_select(int sockfd, struct sockaddr *addr, socklen_t *a
{
fd_set set;
struct timeval timeout;
timeout.tv_sec = 5;
timeout.tv_usec = 0;
while(1)
{
FD_ZERO(&set); /* clear the set */
FD_SET(sockfd, &set); /* add our file descriptor to the set */
timeout.tv_sec = 5;
timeout.tv_usec = 0;
FD_ZERO(&set); /* clear the set */
FD_SET(sockfd, &set); /* add our file descriptor to the set */
int rv = select(sockfd + 1, &set, NULL, NULL, &timeout);
@ -298,11 +299,12 @@ int NetworkServer::recv_select(SOCKET s, char *buf, int len, int flags)
{
fd_set set;
struct timeval timeout;
timeout.tv_sec = 5;
timeout.tv_usec = 0;
while(1)
{
timeout.tv_sec = 5;
timeout.tv_usec = 0;
FD_ZERO(&set); /* clear the set */
FD_SET(s, &set); /* add our file descriptor to the set */

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