HyperX Alloy Origins keymap

master
Adam Honse 6 years ago
parent 481a5dea2e
commit 1c5130e78a

@ -11,6 +11,9 @@
#include <cstring>
// Skip these indices in the color output
static unsigned int skip_idx[] = { 6, 23, 29, 41, 47, 59, 70, 71, 85, 86, 91, 97, 98, 100, 105, 110, 111, 117 };
HyperXAlloyOriginsController::HyperXAlloyOriginsController(hid_device* dev_handle)
{
dev = dev_handle;
@ -26,6 +29,14 @@ void HyperXAlloyOriginsController::SetLEDsDirect(std::vector<RGBColor> colors)
int colors_to_send = colors.size();
int colors_sent = 0;
/*-----------------------------------------------------*\
| Insert color data for unused positions |
\*-----------------------------------------------------*/
for(unsigned int skip_cnt = 0; skip_cnt < (sizeof(skip_idx) / sizeof(skip_idx[0])); skip_cnt++)
{
colors.insert(colors.begin() + skip_idx[skip_cnt], 0x00000000);
}
SendDirectInitialization();
for(int pkt_idx = 0; pkt_idx < 9; pkt_idx++)

@ -39,12 +39,152 @@ THREAD keepalive_thread(void *param)
#define NA 0xFFFFFFFF
static unsigned int matrix_map[6][23] =
{ { 0, NA, 12, 18, 24, 30, NA, 42, 48, 54, 60, NA, 66, 72, 78, 84, 90, 96, 102, NA, NA, NA, NA },
{ 1, 7, 13, 19, 25, 31, 37, 43, 49, 55, 61, NA, 67, 73, 85, NA, 91, 97, 103, NA, NA, NA, NA },
{ 2, NA, 8, 14, 20, 26, NA, 32, 38, 44, 50, 56, 62, 68, 74, 86, 92, 98, 104, NA, NA, NA, NA },
{ 3, NA, 9, 15, 21, 27, NA, 33, 39, 45, 51, 57, 63, 69, 87, NA, NA, NA, NA, NA, NA, NA, NA },
{ 4, NA, 16, 22, 28, 34, NA, 40, NA, 46, 52, 58, 64, 70, 82, NA, NA, 100, NA, NA, NA, NA, NA },
{ 5, 11, 17, NA, NA, NA, NA, 41, NA, NA, NA, NA, 65, 77, 83, 89, 95, 101, 107, NA, NA, NA, NA } };
{ { 0, NA, 11, 17, 22, 27, NA, 33, 38, 43, 49, NA, 54, 60, 64, 68, 74, 78, 83, NA, NA, NA, NA },
{ 1, 6, 12, 18, 23, 28, 34, 39, 44, 50, 55, NA, 61, 65, 69, NA, 75, 79, 84, NA, NA, NA, NA },
{ 2, NA, 7, 13, 19, 24, NA, 29, 35, 40, 45, 51, 56, 62, 66, 70, 76, 80, 85, NA, NA, NA, NA },
{ 3, NA, 8, 14, 20, 25, NA, 30, 36, 41, 46, 52, 57, 63, 71, NA, NA, NA, NA, NA, NA, NA, NA },
{ 4, NA, 9, 15, 21, 26, NA, 31, NA, 37, 42, 47, 53, 58, 72, NA, NA, 81, NA, NA, NA, NA, NA },
{ 5, 10, 16, NA, NA, NA, NA, 32, NA, NA, NA, NA, 48, 59, 67, 73, 77, 82, 86, NA, NA, NA, NA } };
static const char* zone_names[] =
{
"Keyboard",
};
static zone_type zone_types[] =
{
ZONE_TYPE_MATRIX,
};
static const unsigned int zone_sizes[] =
{
103,
};
static const char *led_names[] =
{
"Key: Escape",
"Key: `",
"Key: Tab",
"Key: Caps Lock",
"Key: Left Shift",
"Key: Left Control",
// ?
"Key: 1",
"Key: Q",
"Key: A",
"Key: Z",
"Key: Left Windows",
"Key: F1",
"Key: 2",
"Key: W",
"Key: S",
"Key: X",
"Key: Left Alt",
"Key: F2",
"Key: 3",
"Key: E",
"Key: D",
"Key: C",
// ?
"Key: F3",
"Key: 4",
"Key: R",
"Key: F",
"Key: V",
// ?
"Key: F4",
"Key: 5",
"Key: T",
"Key: G",
"Key: B",
"Key: Space",
"Key: F5",
"Key: 6",
"Key: Y",
"Key: H",
"Key: N",
// ?
"Key: F6",
"Key: 7",
"Key: U",
"Key: J",
"Key: M",
//
"Key: F7",
"Key: 8",
"Key: I",
"Key: K",
"Key: ,",
"Key: Right Alt",
"Key: F8",
"Key: 9",
"Key: O",
"Key: L",
"Key: .",
//
"Key: F9",
"Key: 0",
"Key: P",
"Key: ;",
"Key: /",
"Key: Fn",
"Key: F10",
"Key: -",
"Key: [",
"Key: '",
//
//
"Key: F11",
"Key: =",
"Key: ]",
"Key: Context",
"Key: F12",
"Key: Backspace",
"Key: \\",
"Key: Enter",
"Key: Right Shift",
"Key: Right Control",
"Key: Print Screen",
"Key: Insert",
"Key: Delete",
//
//
"Key: Left Arrow",
"Key: Scroll Lock",
"Key: Home",
"Key: End",
//
"Key: Up Arrow",
"Key: Down Arrow",
"Key: Pause/Break",
"Key: Page Up",
"Key: Page Down",
//
//
"Key: Right Arrow",
//
"Key: Num Lock",
"Key: Number Pad 7",
"Key: Number Pad 4",
"Key: Number Pad 0",
//
"Key: Number Pad /",
"Key: Number Pad 8",
"Key: Number Pad 5",
"Key: Number Pad 2",
//
//
"Key: Number Pad *",
"Key: Number Pad 9",
"Key: Number Pad 6",
"Key: Number Pad 3",
"Key: Number Pad .",
//
"Key: Number Pad -",
"Key: Number Pad +",
"Key: Number Pad Enter",
};
RGBController_HyperXAlloyOrigins::RGBController_HyperXAlloyOrigins(HyperXAlloyOriginsController* hyperx_ptr)
{
@ -84,27 +224,40 @@ RGBController_HyperXAlloyOrigins::~RGBController_HyperXAlloyOrigins()
void RGBController_HyperXAlloyOrigins::SetupZones()
{
zone new_zone;
new_zone.name = "Keyboard";
new_zone.type = ZONE_TYPE_MATRIX;
new_zone.leds_min = 155;
new_zone.leds_max = 155;
new_zone.leds_count = 155;
new_zone.matrix_map = new matrix_map_type;
new_zone.matrix_map->height = 6;
new_zone.matrix_map->width = 23;
new_zone.matrix_map->map = (unsigned int *)&matrix_map;
zones.push_back(new_zone);
for(int led_idx = 0; led_idx < 155; led_idx++)
/*---------------------------------------------------------*\
| Set up zones |
\*---------------------------------------------------------*/
unsigned int total_led_count = 0;
for(unsigned int zone_idx = 0; zone_idx < 1; zone_idx++)
{
led new_led;
zone new_zone;
new_zone.name = zone_names[zone_idx];
new_zone.type = zone_types[zone_idx];
new_zone.leds_min = zone_sizes[zone_idx];
new_zone.leds_max = zone_sizes[zone_idx];
new_zone.leds_count = zone_sizes[zone_idx];
new_led.name = "Keyboard LED ";
new_led.name.append(std::to_string(led_idx));
if(zone_types[zone_idx] == ZONE_TYPE_MATRIX)
{
new_zone.matrix_map = new matrix_map_type;
new_zone.matrix_map->height = 6;
new_zone.matrix_map->width = 23;
new_zone.matrix_map->map = (unsigned int *)&matrix_map;
}
else
{
new_zone.matrix_map = NULL;
}
zones.push_back(new_zone);
total_led_count += zone_sizes[zone_idx];
}
for(unsigned int led_idx = 0; led_idx < total_led_count; led_idx++)
{
led new_led;
new_led.name = led_names[led_idx];
leds.push_back(new_led);
}
@ -154,4 +307,4 @@ void RGBController_HyperXAlloyOrigins::KeepaliveThread()
}
std::this_thread::sleep_for(10ms);;
}
}
}

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